// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers
#include <Windows.h>
#include <stdio.h>
#include <tchar.h>
#include <io.h>

#include <vector>
#include <string>
#include <set>
using std::max;
using std::min;

#include <stdarg.h>

#include <smartptr.h>
#include <CryHeaders.h>

#include "TArrays.h"
#include <StlDbgAlloc.h>

inline FILE* fxopen (const char * szName, const char *szMode)
{
	return fopen (szName, szMode);
}

// TODO: reference additional headers your program requires here
