/*************************************************************************
Crytek Source File.
Copyright (C), Crytek Studios, 2001-2006.
-------------------------------------------------------------------------
$Id$
$DateTime$
Description:	Blood splat effect

-------------------------------------------------------------------------
History:
- 17:01:2006:		Created by Marco Koegler

*************************************************************************/
#ifndef __BLOODSPLATS_H__
#define __BLOODSPLATS_H__

#include "Effect.h"

class CBloodSplats : public CEffect
{
public:

	void Init(int type, float maxTime);
	// IEffect overrides
	virtual bool Update(float delta);
	virtual bool OnActivate();
	virtual bool OnDeactivate();
	virtual void GetMemoryStatistics(ICrySizer * s);
	// ~IEffect overrides

private:
	int			m_type;					// 0 human, 1 alien
	float		m_maxTime;			// maximum time until effect expires
	float		m_currentTime;	// current time
};

#endif //__BLOODSPLATS_H__
