Bink SDK 1.5v |
The structure RADARAMCALLBACKS specifies a set of replacement audio RAM memory management functions for use with AX on the Nintendo GameCube.
struct RADARAMCALLBACKS {   RADARAMALLOC mem_alloc;   RADARAMFREE mem_free; }; |
This structure contains callbacks to an allocation and a free function to manage the audio RAM that Bink uses when using AX on the Nintendo GameCube.
Group:
Bink API
Related Functions:
BinkSoundUseAX, RADARAMALLOC, RADARAMFREE
For technical support, e-mail Bink1@radgametools.com
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