Bink SDK 1.5v |
The function BinkSetIOSize Specifies the size of the I/O memory buffer that Bink reads into.
void BinkSetIOSize(   U32 io_size ); |
This function allows you to set the size of the IO buffer that Bink uses to read ahead in the Bink file. By default, the IO buffer is the size of the highest one-second data rate in the movie. To use this function, you first make this call and then you add the BINKIOSIZE flag in your BinkOpen call.
Group:
Bink API
Related Functions:
BinkOpen
Related Basic Types:
BINK_OPEN_FLAGS, U32, void
For technical support, e-mail Bink1@radgametools.com
© Copyright 1994-2003 RAD Game Tools, Inc. All Rights Reserved.