Bink SDK 1.5v |
Direct3D is a Microsoft supplied 3D graphics API. It is used to drive your 3D graphics card. You can use Direct3D to do fast alpha-plane controlled transparent video playback (see "ExamAlph.C" and "DX8RAD3D.CPP" for a DirectX 8 example). You always use Direct3D to display your video frames on the Xbox - there is no 2D blitting API available yet. The Xbox supports linear, non-power-of-2 textures, though, so this won't hurt your video playback at all. You can read more about Direct3D at the Microsoft DirectX website.
Group:
Background Concepts
Related Sections:
Alpha Planes, Bink Examples for Win32, Bink Examples for the Xbox, OpenGL
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