Bink SDK 1.5v |
The function RADMEMALLOC points to a function that will allocate memory on Bink's behalf.
VOID_PTR RADLINK RADMEMALLOC(   U32 num_bytes ); |
Returns the new pointer or 0 or -1 if the allocation failed.
This function replaces the function that Bink calls to allocate memory. It should return a pointer to at least num_bytes of memory. If the allocation fails, you can return 0 and Bink will attempt to allocate memory from the operating system, or you can return -1 and Bink will simply fail the allocation. On the Nintendo GameCube, you must return 32-byte aligned memory pointers!
Group:
Bink API
Related Functions:
RADMEMFREE, RADSetMemory
Related Basic Types:
U32, VOID_PTR
For technical support, e-mail Bink1@radgametools.com
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