Bink SDK 1.5v

Bink Examples for Win32

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The Bink SDK supplies several example programs for Win32. To create these examples in an IDE-based environment, just create a new project and include the appropriate C source file (ExamW32.C, ExamMSS.C, or ExamDDP.C), and then add the Bink for Windows import library to the project (BinkW32.LIB).
The following is a list of the example files that you can experiment with:
For an example player using the BinkBuffer API, see the "ExamW32.C" file.
For an example player using the Miles Sound System and the BinkBuffer API, see the "ExamMSS.C" file.
For an example player using DirectDraw, see the "ExamDDP.C" file.
For an example of using a Bink alpha plane with OpenGL, see the "ExamAlph.C" file. This example can use OpenGL or Direct3D - to use OpenGL just link with the "GLRAD3D.C" file.
For an example of using a Bink alpha plane with Direct3D 8, see the "ExamAlph.C" file. This example can use OpenGL or Direct3D - to use Direct3D just link with the "DX8RAD3D.CPP" file. For an example of using a Bink alpha plane with Direct3D 7, see the "ExamAlph.C" file. This example can use OpenGL or Direct3D - to use Direct3D just link with the "DX7RAD3D.CPP" file.

Previous Topic (Sharing the CPU under Win32)


Group: The Win32 Platform
Related Sections: Alpha Planes, Direct3D, OpenGL

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