namespace ParticleSystem
{
   partial class UVControl
   {
      /// <summary> 
      /// Required designer variable.
      /// </summary>
      private System.ComponentModel.IContainer components = null;

      /// <summary> 
      /// Clean up any resources being used.
      /// </summary>
      /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
      protected override void Dispose(bool disposing)
      {
         if (disposing && (components != null))
         {
            components.Dispose();
         }
         base.Dispose(disposing);
      }

      #region Component Designer generated code

      /// <summary> 
      /// Required method for Designer support - do not modify 
      /// the contents of this method with the code editor.
      /// </summary>
      private void InitializeComponent()
      {
         this.groupBoxEX1 = new Dotnetrix.Controls.GroupBoxEX();
         this.numericUpDown4 = new System.Windows.Forms.NumericUpDown();
         this.numericUpDown3 = new System.Windows.Forms.NumericUpDown();
         this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
         this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
         this.label4 = new System.Windows.Forms.Label();
         this.label3 = new System.Windows.Forms.Label();
         this.label2 = new System.Windows.Forms.Label();
         this.label1 = new System.Windows.Forms.Label();
         this.winCheckBox1 = new Xceed.Editors.WinCheckBox();
         this.numericUpDown5 = new System.Windows.Forms.NumericUpDown();
         this.numericUpDown6 = new System.Windows.Forms.NumericUpDown();
         this.label5 = new System.Windows.Forms.Label();
         this.label6 = new System.Windows.Forms.Label();
         this.groupBox1 = new System.Windows.Forms.GroupBox();
         this.checkBox2 = new System.Windows.Forms.CheckBox();
         this.checkBox1 = new System.Windows.Forms.CheckBox();
         this.groupBoxEX1.SuspendLayout();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).BeginInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).BeginInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).BeginInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).BeginInit();
         this.groupBox1.SuspendLayout();
         this.SuspendLayout();
         // 
         // groupBoxEX1
         // 
         this.groupBoxEX1.Controls.Add(this.numericUpDown4);
         this.groupBoxEX1.Controls.Add(this.numericUpDown3);
         this.groupBoxEX1.Controls.Add(this.numericUpDown2);
         this.groupBoxEX1.Controls.Add(this.numericUpDown1);
         this.groupBoxEX1.Controls.Add(this.label4);
         this.groupBoxEX1.Controls.Add(this.label3);
         this.groupBoxEX1.Controls.Add(this.label2);
         this.groupBoxEX1.Controls.Add(this.label1);
         this.groupBoxEX1.Controls.Add(this.winCheckBox1);
         this.groupBoxEX1.Location = new System.Drawing.Point(0, 0);
         this.groupBoxEX1.Name = "groupBoxEX1";
         this.groupBoxEX1.Size = new System.Drawing.Size(227, 158);
         this.groupBoxEX1.TabIndex = 1;
         this.groupBoxEX1.TabStop = false;
         this.groupBoxEX1.Text = "UV";
         // 
         // numericUpDown4
         // 
         this.numericUpDown4.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
         this.numericUpDown4.Location = new System.Drawing.Point(134, 118);
         this.numericUpDown4.Maximum = new decimal(new int[] {
            4096,
            0,
            0,
            0});
         this.numericUpDown4.Name = "numericUpDown4";
         this.numericUpDown4.Size = new System.Drawing.Size(71, 20);
         this.numericUpDown4.TabIndex = 12;
         this.numericUpDown4.Enter += new System.EventHandler(this.numericUpDown_Enter);
         this.numericUpDown4.ValueChanged += new System.EventHandler(this.numericUpDown_ValueChanged);
         // 
         // numericUpDown3
         // 
         this.numericUpDown3.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
         this.numericUpDown3.Location = new System.Drawing.Point(134, 92);
         this.numericUpDown3.Maximum = new decimal(new int[] {
            4096,
            0,
            0,
            0});
         this.numericUpDown3.Name = "numericUpDown3";
         this.numericUpDown3.Size = new System.Drawing.Size(71, 20);
         this.numericUpDown3.TabIndex = 11;
         this.numericUpDown3.Enter += new System.EventHandler(this.numericUpDown_Enter);
         this.numericUpDown3.ValueChanged += new System.EventHandler(this.numericUpDown_ValueChanged);
         // 
         // numericUpDown2
         // 
         this.numericUpDown2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
         this.numericUpDown2.Location = new System.Drawing.Point(134, 66);
         this.numericUpDown2.Name = "numericUpDown2";
         this.numericUpDown2.Size = new System.Drawing.Size(71, 20);
         this.numericUpDown2.TabIndex = 10;
         this.numericUpDown2.Enter += new System.EventHandler(this.numericUpDown_Enter);
         this.numericUpDown2.ValueChanged += new System.EventHandler(this.numericUpDown_ValueChanged);
         // 
         // numericUpDown1
         // 
         this.numericUpDown1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
         this.numericUpDown1.Location = new System.Drawing.Point(134, 40);
         this.numericUpDown1.Name = "numericUpDown1";
         this.numericUpDown1.Size = new System.Drawing.Size(71, 20);
         this.numericUpDown1.TabIndex = 9;
         this.numericUpDown1.Enter += new System.EventHandler(this.numericUpDown_Enter);
         this.numericUpDown1.ValueChanged += new System.EventHandler(this.numericUpDown_ValueChanged);
         // 
         // label4
         // 
         this.label4.AutoSize = true;
         this.label4.Location = new System.Drawing.Point(28, 120);
         this.label4.Name = "label4";
         this.label4.Size = new System.Drawing.Size(70, 13);
         this.label4.TabIndex = 5;
         this.label4.Text = "Frame Height";
         // 
         // label3
         // 
         this.label3.AutoSize = true;
         this.label3.Location = new System.Drawing.Point(28, 94);
         this.label3.Name = "label3";
         this.label3.Size = new System.Drawing.Size(67, 13);
         this.label3.TabIndex = 4;
         this.label3.Text = "Frame Width";
         // 
         // label2
         // 
         this.label2.AutoSize = true;
         this.label2.Location = new System.Drawing.Point(28, 68);
         this.label2.Name = "label2";
         this.label2.Size = new System.Drawing.Size(100, 13);
         this.label2.TabIndex = 3;
         this.label2.Text = "Frames Per Second";
         // 
         // label1
         // 
         this.label1.AutoSize = true;
         this.label1.Location = new System.Drawing.Point(28, 42);
         this.label1.Name = "label1";
         this.label1.Size = new System.Drawing.Size(67, 13);
         this.label1.TabIndex = 2;
         this.label1.Text = "Frame Count";
         // 
         // winCheckBox1
         // 
         this.winCheckBox1.Checked = false;
         this.winCheckBox1.CheckState = System.Windows.Forms.CheckState.Unchecked;
         this.winCheckBox1.Location = new System.Drawing.Point(14, 15);
         this.winCheckBox1.Name = "winCheckBox1";
         this.winCheckBox1.Size = new System.Drawing.Size(104, 24);
         this.winCheckBox1.TabIndex = 0;
         this.winCheckBox1.TabStop = false;
         this.winCheckBox1.Text = "UV Animated";
         this.winCheckBox1.CheckedChanged += new System.EventHandler(this.winCheckBox1_CheckedChanged);
         // 
         // numericUpDown5
         // 
         this.numericUpDown5.DecimalPlaces = 2;
         this.numericUpDown5.Increment = new decimal(new int[] {
            1,
            0,
            0,
            65536});
         this.numericUpDown5.Location = new System.Drawing.Point(25, 19);
         this.numericUpDown5.Maximum = new decimal(new int[] {
            10,
            0,
            0,
            0});
         this.numericUpDown5.Minimum = new decimal(new int[] {
            10,
            0,
            0,
            -2147483648});
         this.numericUpDown5.Name = "numericUpDown5";
         this.numericUpDown5.Size = new System.Drawing.Size(71, 20);
         this.numericUpDown5.TabIndex = 13;
         this.numericUpDown5.Enter += new System.EventHandler(this.numericUpDown_Enter);
         this.numericUpDown5.ValueChanged += new System.EventHandler(this.numericUpDown_ValueChanged);
         // 
         // numericUpDown6
         // 
         this.numericUpDown6.DecimalPlaces = 2;
         this.numericUpDown6.Increment = new decimal(new int[] {
            1,
            0,
            0,
            65536});
         this.numericUpDown6.Location = new System.Drawing.Point(25, 45);
         this.numericUpDown6.Maximum = new decimal(new int[] {
            10,
            0,
            0,
            0});
         this.numericUpDown6.Minimum = new decimal(new int[] {
            10,
            0,
            0,
            -2147483648});
         this.numericUpDown6.Name = "numericUpDown6";
         this.numericUpDown6.Size = new System.Drawing.Size(71, 20);
         this.numericUpDown6.TabIndex = 14;
         this.numericUpDown6.Enter += new System.EventHandler(this.numericUpDown_Enter);
         this.numericUpDown6.ValueChanged += new System.EventHandler(this.numericUpDown_ValueChanged);
         // 
         // label5
         // 
         this.label5.AutoSize = true;
         this.label5.Location = new System.Drawing.Point(7, 21);
         this.label5.Name = "label5";
         this.label5.Size = new System.Drawing.Size(15, 13);
         this.label5.TabIndex = 15;
         this.label5.Text = "U";
         // 
         // label6
         // 
         this.label6.AutoSize = true;
         this.label6.Location = new System.Drawing.Point(7, 47);
         this.label6.Name = "label6";
         this.label6.Size = new System.Drawing.Size(14, 13);
         this.label6.TabIndex = 16;
         this.label6.Text = "V";
         // 
         // groupBox1
         // 
         this.groupBox1.Controls.Add(this.checkBox2);
         this.groupBox1.Controls.Add(this.checkBox1);
         this.groupBox1.Controls.Add(this.label6);
         this.groupBox1.Controls.Add(this.label5);
         this.groupBox1.Controls.Add(this.numericUpDown6);
         this.groupBox1.Controls.Add(this.numericUpDown5);
         this.groupBox1.Location = new System.Drawing.Point(0, 164);
         this.groupBox1.Name = "groupBox1";
         this.groupBox1.Size = new System.Drawing.Size(227, 151);
         this.groupBox1.TabIndex = 17;
         this.groupBox1.TabStop = false;
         this.groupBox1.Text = "UV Scroll";
         // 
         // checkBox2
         // 
         this.checkBox2.AutoSize = true;
         this.checkBox2.Location = new System.Drawing.Point(112, 46);
         this.checkBox2.Name = "checkBox2";
         this.checkBox2.Size = new System.Drawing.Size(107, 17);
         this.checkBox2.TabIndex = 18;
         this.checkBox2.Text = "Random V Offset";
         this.checkBox2.UseVisualStyleBackColor = true;
         this.checkBox2.CheckedChanged += new System.EventHandler(this.checkBox2_CheckedChanged);
         // 
         // checkBox1
         // 
         this.checkBox1.AutoSize = true;
         this.checkBox1.Location = new System.Drawing.Point(112, 20);
         this.checkBox1.Name = "checkBox1";
         this.checkBox1.Size = new System.Drawing.Size(108, 17);
         this.checkBox1.TabIndex = 17;
         this.checkBox1.Text = "Random U Offset";
         this.checkBox1.UseVisualStyleBackColor = true;
         this.checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged);
         // 
         // UVControl
         // 
         this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
         this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
         this.Controls.Add(this.groupBox1);
         this.Controls.Add(this.groupBoxEX1);
         this.Name = "UVControl";
         this.Size = new System.Drawing.Size(227, 362);
         this.groupBoxEX1.ResumeLayout(false);
         this.groupBoxEX1.PerformLayout();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).EndInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).EndInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).EndInit();
         ((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).EndInit();
         this.groupBox1.ResumeLayout(false);
         this.groupBox1.PerformLayout();
         this.ResumeLayout(false);

      }

      #endregion

      private Dotnetrix.Controls.GroupBoxEX groupBoxEX1;
      private System.Windows.Forms.Label label4;
      private System.Windows.Forms.Label label3;
      private System.Windows.Forms.Label label2;
      private System.Windows.Forms.Label label1;
      private Xceed.Editors.WinCheckBox winCheckBox1;
      private System.Windows.Forms.NumericUpDown numericUpDown4;
      private System.Windows.Forms.NumericUpDown numericUpDown3;
      private System.Windows.Forms.NumericUpDown numericUpDown2;
      private System.Windows.Forms.NumericUpDown numericUpDown1;
      private System.Windows.Forms.GroupBox groupBox1;
      private System.Windows.Forms.Label label6;
      private System.Windows.Forms.Label label5;
      private System.Windows.Forms.NumericUpDown numericUpDown6;
      private System.Windows.Forms.NumericUpDown numericUpDown5;
      private System.Windows.Forms.CheckBox checkBox2;
      private System.Windows.Forms.CheckBox checkBox1;
   }
}
