George Broussard on #Duke3D 2-19-97 Log by Rob Brown --------------------------------- *** GeorgB3DR (georgeb@dal1141.computek.net) has joined #duke3d *** RobBrown sets mode: +o GeorgB3DR er... L( ah! GEORGE~! Hello George Broussard! Georgie in da house :) Well looky here! It's Georgie-san! *** Axe666 has quit IRC (Excess Flood) heya George * RobBrown bows to Georgie-san.....Greeting master!. :) Hiya George. George, haven't seen you around here in a while. hey is anyone good with Build for Duke3D ? Rise, o student of the pebble :) Lithium_ GeorgB3DR is a 3drealms employee DN: Been working hard on the game. Shadow Warrior is either going to kill us all, or be a cool game :) Qwab: thank you! *** Axe666 (~Dude@ppp-79.niagara.com) has joined #duke3d lol george got for us a progress report on sw? Did you get all moved George? George: you must have some good SW news for us yes> Qwab: Things are blurry :) *** [vince] (~madcow@Cust57.Max10.Santa-Clara.CA.MS.UU.NET) has joined #duke3d qwab: We are jamming hard to try and prepare a beta of the shareware within a week <[vince]> the #duke3d crew is here :) <[vince]> err <[vince]> #unreal :) I hate programs that unpack without even asking you *** Nedx (~Nedx@wp3-12.miworld.net) has joined #Duke3D About half the maps are 80% or so and the rest exist in some form. Vision-X: George has built a level! Rob: Hear that? :) <{Snakes}> hehehe Hi George, nice seeing ya George, of course, you'll send all of us ppl a copy of the beta, right? :) All shareware midi music is done and we've done cool r&d on the CD/RedBook audio for the reg version heya vince George: I am new here, so I just wanted to say hello. D_Nukem:Yep......Robbie-san want kickem bootie! :) Gotta run, l8r *** Axe666 has quit IRC (Leaving) George can you help me ?????????????? We'll do about 10 CD songs for registered, half ambient noise tracks and half music with tunes Hi Lithium, welcome aboard MIDI?! What the hell?! MIDI is DEAD! george: thank you sir. . . always glad to see new faces. . . Vision: Not with Build, ask MattCake :) <[vince]> George: are we gonna be stuck using the shadow warrior CD's music, or can we use some of our own CDs? where is he ? George: What kind of music will SW have? Can ANYONE help me with build ?????? Nedx: Midi sucsk, but the shareware has to have something right? So it will have Midi. Then the full game will ne cd music only <[vince]> Ned: for the shareware, munkee head.. final will have redbook *** {_Ryan_} (~ryanmck@ts3l6.pathcom.com) has joined #duke3d vince: You can use your own cd's in SW now. I like Pantera.... <{_Ryan_}> eh george Vision-X: go ahead, ask away *** Preacher (Ask@ppp6.vib.tele.dk) has joined #duke3d <[vince]> actually... there's a cool proggy, called WinGroove.. it's pretty cool. * Nedx breathes a sigh of relief. Hey, a referral from George - Cool! :) DN: Hard to explain. Oriental Rock? <[vince]> makes MIDIs anti-sucky *** jvolmax (srydberg@cajun01-port81.cajunnet.com) has joined #duke3d *** RobBrown sets mode: +v jvolmax well....I want to make a vent like on Episode 1 Level 6 <[vince]> George: cool George: How can we use our own CDs if the SW CD is req for gameplay? I hope someone logged that ;) A vent Above a room and the Vent Drops down to the room Vision : priv chat me dude DN: Magic? Not sure about what we will do re: copy protection with Shadow Warrior Vision-X: just place the VENT sprite and mark it breakable I got ya recorded MattCake. ;) George: if you dont want to answer this it is ok. Did your style and monolith;s style not jive, not to put down either of you, just did u guys go about thingss differently? Might need CD to load, then can put in your music cd etc <[vince]> George: dude, don't do that qwab: That sums it up <[vince]> putting the CD in is annoying as hell Yeah the copy protection on PPAK sucks GeorgeB3DR: did you check out my SOB-BOT yet? I got a crack for mine george: thanks joris: Not yet, little time <{_Ryan_}> george: did Paul S tell you about he interview i did with him? <[vince]> if some goat molesting assrapis is gonna warez it, they are gonna warez it. <[vince]> assrapist ryan: no *** Zaphod (ranhorn@ts2-04.edm.iSTAR.ca) has joined #duke3d GeorgeB3DR: will you check it out? it's cool :) <{_Ryan_}> heh vince: you can't stop the pirates. what we want to stop is "casual" office and friend to friend sharing between people that aren't techie enough to get hacks etc. That's 90% of the gamers * {Snakes} is “AWAY“ “*“ Have to fix something “*“ *** {Snakes} is now known as {SnakAWAY <[vince]> 90% <[vince]> no way... I got a crack so I could put my CD's away and not have it on my desk where it can get broken HELLO, CAN ANYONE SEE THIS, IF SO, TYPE 33!! coolness dissapearing ink George: How is our friend Layre working out? Trying to get time to update SW page soon with all new shots and weapons pics/details etc. Just never seem to have the time See, this is cool, secret messages <== Highlight this <[vince]> 33 George, can you use your sword in combat other than like a one hit manuever? george: there is a cool new prey site out there do u wanna see it? not mine, i dont have one *** Noob^ (blah@newport2-dialup-68.planetc.com) has joined #Duke3d George: how do you feel about the TC groups? george: can u get layre on here i wanna chat at him George, it only took about two weeks for a crack to be made for it, so it doesn't stop that either iron: Scott is doing great stuff for Prey. They are all working on getting the engine up and running with 3dfx, 16bit etc...looking cool jvol: we love tc's. help's promote the game *** dumpty666 (coolman@206.248.95.144) has joined #duke3d *** bum (user@141.163.201.20) has joined #duke3d hi all qwab: nope. <[vince]> i love my 3Dfx When will Prey be out? 3DFX is so kewl George, can you use your sword in combat other than like a one hit manuever? panther: Except that most people don't get the hacks. Only onliners and advanced users. <[vince]> TCs are what have kept Doom popular so long There is a cool new Shadow Warrior site out also. Following the largest Duke3D site at Elitegames. http://www.elitegames.com/sw/ preacher: 1998 George:BTW....I ordered a Monster 3D card this past Friday....expect it any day. :) George : can you advertise TC on 3dRealms' Duke3d webpage !stuff George: Very cool, glad to hear he is doing ok. * MattCake has a bad lag feeling approaching *** Zaphod (ranhorn@ts2-04.edm.iSTAR.ca) has left #duke3d nedx: The sword is very strong. 1-2 hits and your gone <{_Ryan_}> is duke 2 coming? Hello George *** Cere|EAT is now known as Cerebris *** MattShake (~mattcake@inloco.demon.co.uk) has joined #duke3d *** RobBrown sets mode: +v MattShake rob: 'bout time you caught up :) Ryan: Duke2 came in 1992 *** potroasts (anywhere@24-6.client.gnn.com) has joined #duke3d Awesome! ryan: Duke 2 is underway now. more details later Duke 3D sequel that it !stuff is George:I couldn't take it anymore....I was going to wait till Summer......I am weak. :) You mean Duke 5? :) hi rob/mr.clean Cool, go George, he's getting puchy punching all these buttons Hiya Dumpty George: will their ever be a BUILD for Win95? jvol: doubt it. ken had it almost ported, but didn't finish it George: That advertising that Joe put up on the site is really helping for the channel! !bar Hey George-Will u guys make a duke2sw converter? ok DN: Cool, I hoped it would :) cere: no, you will have to load maps and retile yourself <{_Ryan_}> did you go paint balling? !babe <[vince]> George: make that mofo port that damn engine.. shoulda been done long time ago, imo.. :) Ok potroasts Walkz up to Cindy Crawford and she sayz Get out of HERE! ryan: yup...shot my share of slow ass developers :) George: Will Prey support 3DFX when it comes out, or will there be a patch later? !babe Preacher: Support is already in <{_Ryan_}> preacher: preys comin in 98 preacher: Prey will support 3dfx, Rendition and any other cool 3d hardware from day 1. potroasts Walkz up to Pamela Anderson and she sayz Let'z go to tha back! * \-_666_-\ -:x:Is Away (busy) [PAGE=ON] [SAVE=ON]:x:- 98???! im going skiing tommoro in bufflo can anyone tell me if there is any snow in bufflo ny George: can you advertise #dukeppak on the 3DRealms' page? Preacher: Always been '98. Shit...... jvolmax:Well send em over to you from here. :) <{_Ryan_}> in 98 prey will support 3dfx voodoo rush super power ultra edition jvol: we could, but it seemed like Duke3d was the place to promote jvolmax: I don't think Joe wants the site turning into a mess of advertisments. george: have you talked to Tom Hall recently? ryan: Yes, Prey will support any/all great 3d cards. support for them is easy ok Yeah, anyone who is a regular here knows about DukePPAK qwab: not since he left. Suppose we've both been too busy *** ZenZagg has quit IRC (Ping timeout for ZenZagg[karcod19@pmdyn113.vivid.net]) George-How is Layre doing? Will he ever be back onto IRC and visit us? :Ž george: he just released a quake level similar to one of his rott leves George: Will Prey come with an editor like Duke3d? Yeah, he's a kewl guy <{_Ryan_}> yes George: A big question is Prey supporting MMX Technology... George: what are the requirements for Shadow Warrior gonna be? cere: not sure. Scott is getting settled in here and working hard on Prey <{_Ryan_}> paul said so D_Nukem:Prey won't do MMX yeah, MMX! DN: Not at present. we don't think much of mmx, but have the dev kit. Might use it a little. George: Will Prey have a cool palette (unlike Quake)? Go for the MMX damn <[vince]> George: you guys need a 13 year old to come with you guys to e3 so you can have a little punk to beat on in networked Shadow Warrior? :) Jvol: SW requires a P66+ and 16 megs ok Joris: I'd imagine so. Prey will likely be 16 bit only as well 166???? * JWolf is “AWAY“ “*“ Eatin' dinner... brb... “*“ *** JWolf is now known as JWolfAWAY !drink George:Is the P-66 going to be the "official" minimum requirement? Or is it subject to change? ohh stupid me 66 The Mystical Magic© Bartender serves potroasts a nice cold glass . Preacher: Everything you have asked is on: http://www.oakland.edu/~klmatero /prey George: Will Prey come with an editor like Duke3d? p66 only? That's kewl <[vince]> QWAB: haha :) P66 or P166? Preacher: Yes, check the page Rob: We have a 66, so will make sure it at least runs "ok" on it. Probably be like duke on a 486/66 George: I have an idea for the Duke3d webpage, you can make a TC Groups section with links to TC Group webpages * MattShake couldnt care less any more :) w000! Preacher: Yes it will. "Preditor" Preacher: the prey editor is called Preditor! George: 16bit, that will require alot of horse power... will there be support for 320x200x256???? George:Okay..I'll change my webpage info to reflect that...thanks jvol: good idea... <[vince]> gah <[vince]> 320x200x256 = sucksucksuck Yes very good idea Hey Vince, it's fast jvolmax: Joe Siegler is the one to talk to joris: We will see. We might make heavy use of 3d cards. I think the day of software 3d engines is over. ok George: and what about a section with DukeMatch demos <[vince]> Joris: in '98, you WILL have a system that will support ay least 640x480x16 bit. I will have to give 3D Realms credit for a cool Editor name (Preditor) George: haven't seen those around yet <[vince]> if you don't, you should get one Screamer 2 had a 320x200x65535 mode - nice nice nice nice nice idea ;) TR is ok normal, but rocks in 3dfx. Quake is ok normal, but GLQuake rocks. See a pattern? TR? tomb raider <{_Ryan_}> i got to install my monster 3d....sigh.......damn benchmarking 3DFX rockz * RobBrown will see the pattern.....as soon as the damn mailman delevers his M3D! :) TR? <[vince]> i hate Quake's lighting Ahh Tomb Raider Ahh, thanx i hate Quake <[vince]> just a big blob of light.. like a sphere rob: yes I have the righteous installed yesterday :) YOu will enjoy. <[vince]> Quake is cool.. i love my TCP/IP :) Oh boy, now I have to explain to my wife that I need to upgrade to at least a P166. She hates me now! *** Zaphod (ranhorn@ts2-04.edm.iSTAR.ca) has joined #duke3d later guys. talk to you next time. gotta do some new SW screen shots or something :) <{_Ryan_}> i might buy the monster 3d but will cost me $150 Nice meeting you George <[vince]> later George see ya byea george Bye! *** potroasts has quit IRC (Leaving) *** GeorgB3DR (georgeb@dal1141.computek.net) has left #duke3d