George Broussard on #Duke3D 2-26-97 Log by Lon Matero ------------------------ *** GeorgB3DR (georgeb@dal1105.computek.net) has joined #duke3d *** D_Nukem_ sets mode: +o GeorgB3DR hey george Hey George! Hey George m8 ;) hey all... <|Battery|> Hey D_ whats your page again? <|Battery|> hey george Hi George Broussard! http://www.oakland.edu/~klmatero/prey uugghh i hate sunOS Quiet tonight George ;) yup, chowing on a burrito :) Taco Smell... George: Scott McCabe came on here about 30 minutes ago. Hey DN. Prey guys are putting in 15 hour days, so I hope to have stuff to show you soon :) George: He said something about a public computer there at Apogee that he can use to get on here. Can someone help me with 4Sweet Revenge 1? Scott lives here now. Man he only goes home to sleep i am gonna change my name to Ackmabla Orckmelam we have a public cpu with an isdn for people to get on the net for research etc... George: When Shadow Warrior is finished, will that mean the Prey and Duke5 projects will speed up? DN: SW people will go to Prey and next Duke, but they really don't need lotsa people now, so the timing is good If prey/duke 2 were being slowed, we'd just hire more people As it is, we hired to new art gods today... do de dum *** ^SaBoTaGe (walkerr@199.1.57.49) has joined #duke3d George: Really? Fill us in... Prey and next Duke in kinda R&D stages now with abour 4 people per team just experimenting <^SaBoTaGe> hi george, are you guys gonna be showing off prey at e3? *** C|K-Ads49 (ads49@cnc003064.concentric.net) has joined #duke3d *** WeiRd (sysop_man@Cust79.Max8.Detroit.MI.MS.UU.NET) has joined #duke3d DN: don't have names in front of me, but they are awesome comic style sketchers, as well as 3DS modellers/animators Vince: prolly not. <^SaBoTaGe> hi <^SaBoTaGe> hey <^SaBoTaGe> hello George: They are filling the two 3D Modeler jobs? yes, but we might hire even more so.... george, go kill some people at Sun *** dynamix (jerry@dialup11.pm2.wazoo.com) has joined #duke3d next on the list will be great mappers,but probably not for 3 months or so... george.......hey.......do you have a date when shadow warrior will be out? i know it is soon SW will be out soon. No date... k <^SaBoTaGe> someone know if theres a duke3d level editor besides tbat which comes on the cd? George: Will the two new 3D guys be working on the Prey team or Duke team or both? Not feb or early march does any on want to play a network game of duke DN: Don't know yet.... March 20th? :) (been my guess for a while now( *** D_Nukem_ is now known as D_Nukem George: What's the status on SW going into beta? {dont kick me} but im workin on the predator quake TC......and i hope SW will be as good as this is! George yipee.. you're not watching star trek? if not better does any on want to play a network game of duke DN: still working on SW beta. Probably gonna miss weekend (cause I'm a perfectionist) mid-late next week, best guess *** ^SaBoTaGe has quit IRC (Max Sendq exceeded ) Ads, you're working on Pred Quake? cool. i know some guys working on it pucky: not time for tv these days. x-files on sunday is about it George: How many people are on the Prey team currently? DN: The SW beta is really coming together, but I want it to be feature complete for beta, and just hunt bugs etc... GeorgeB3DR: C'mon, evertone has time for star trek :).. but thats off topic.. Any new Prey screen shots coming soon? George.......how many vehicles are gona be in the beta? DN: Prey has 5 people. Paul Schuytema, William Scarboro, Tomasz Pytel, Scott Layre, and me George, will you be doing a linux port of the Prey server? (it's a little early to ask, ya.. but it's the best question i could think of right now) *** MattCake has quit IRC (Ping timeout for MattCake[inloco.demon.co.uk] ) *** TypeOGrl (love@dsrvlaf2-23.linknet.net) has joined #Duke3D CK: Share SW will have vehicles. We have a great turret / vehicle combat area to play in vince: no idea... hello all cool CK: how many? Dunno, maybe 3-4 does anyone know where ic an get help about levels? ive checked the web but it doesnt help k George: Is any part of the network code in Prey completed? Or waiting for the new programmer to start clean? george, please consider it.. lots of fast Linux servers out there... does any one want to play a network game of duke *** SRley (SRley1st@170-121-226.ipt.aol.com) has joined #duke3d Prey has the distinction of having a naked chick drawn earliest in the production schedule :) Scott McCabe drew one the other day and she's already in a test level :) Hehe.,.you could use linux, but win nt is so much better :) Encased in a vat of goo or something. Looks killer in 16 bit... hahahahahahahahaha hehehe *** SRley has quit IRC (Leaving ) DN: No prey net code is done now. We have the old stuff, but will probably dump it. haha A cool net programmer is the last key person that Prey needs... Puck, i hate nt servers.. nt rocks over win95 for everything, but Linux is god when it comes to servers Yea... Gotta hire Tim Bogdala as net programmer.. working on his chat proggie as we speak ;) George: Prey and WinNT...will the two work together? DN: dunno. Prey is Win95, so maybe NT too?? But too early to decide all that. George: You should hire Robert Travis for making Shadow Warrior levels NT rocks does any one want to play a network game of duke If it works on 95, NT*should* work nicly too *** Blackhand (carlg@gibson.wizard.com) has joined #duke3d *** gurrufio (blabla@168.122.10.29) has joined #Duke3d does any one want to play a network game of duke /msg me YO! YO! *** gurrufio was kicked by D_Nukem (Repeating sucks! °¨¨°º©[RáÞTûRÈ]©º°¨¨° ) hehehe.......hey george...i just played lame duke.....it is good for 94 George: Intel is going to release their Pentium II this summer, a lower cost PPro. Might get to the main stream big time...and WinNT would run best on it. Everything will go to NT anyway... if it runs under win95, it will probably run under NT, but since there are no DirectX drivers for NT, wouldn't work to well *** gurrufio (blabla@168.122.10.29) has joined #Duke3d i do *** TypeOGrl (love@dsrvlaf2-23.linknet.net) has left #Duke3D i love NT Everything going to NT meaning, 32 Bit OS. There are directx drivers for NT yeah D win95 and nt are combing anyways.. should be only NT by 2000 :) *** Spencer (spencerdl@199.174.128.87) has joined #duke3d *** Spencer is now known as SpencerDL *** |Battery| has quit IRC (bbl (MAYB-E ) ya Puck hello *** mr0n (morn@195.88.209.92) has joined #duke3d *** PSX (PSX@buxton-19.ime.net) has joined #Duke3d How about support for both Win95 and WinNT? That would offer more freedom for everyone. george, you will make a linux port of the prey server or i will smack you! *** mr0n (morn@195.88.209.92) has left #duke3d Blackhand: See the Lo Wang / Shadow Warrior interview on the site? *** CyberA (~cyber@pm1-6.sba.silcom.com) has joined #duke3d *** freaq (Freaq@206.228.74.152) has joined #duke3d Hi Unreal people :) mr: calm down beavis.. hahaha morn :) Hello my children George, nope Ill go check that out ;) Hey George! Hello PSX George: I have read both that the third firing mode for the rocket launcher will be nuke, but I've also read multifire. which? Gerorge.......are you gona make a game in the future that will be as hackable as quake? Hey George,...hows prey coming Linux server would, of course, come after the win95/nt one (win97 i guess :) BRB *** Go0sE (tputnam@199.190.99.36) has left #Duke3d any1 in Boston? spencer: 3rd firing for rocket is a Nuke. Cool as hell. Female voice counts down etc... laff, win97 NT servers suck Hmmm im vistor # 888888 CK: Gameplay comes before editing for 3D Realms. George: WHOOOHOOO! CK: Dunno, but I bet we make one that sells as much as Duke 3D :) k Black: Net 4.0 bug ;) freaq: Prey is coming fine. 3Dfx support in and cool.... Thats pretty cool *** charvel (brand1@dal64-2.ppp.iadfw.net) has joined #duke3d *** Go0sE (tputnam@199.190.99.36) has joined #Duke3d Still 98 release?? hey charvel Hey T hey goose *** The_Brain (~thebrain@wan34.fs.cei.net) has joined #duke3d Prey is 1998 But we are starting to get to the meat of the game... Hi TB hey TB Thats good,...looking for any level designers?? Hmm...lots of non-regulars coming in here right now :) *** gurrufio (blabla@168.122.10.29) has left #Duke3d freaq: not yet, but we will be soon. will post it on the job page on our site I am the mighty Jem`Hadar :) Whats SW shareware release date? does anyone know if cerebris has been it this evening? *** Vincentz has quit IRC (Read error to Vincentz[line021.abb.mindlink.net]: Connection reset by peer ) I am the mighty deli llama dn: traffic been up since we put the irc stuff on our page? Blackhand....soon cool,....Do you just hire well known mappers??? black: soon...SW should enter beta in a week !!!!! !!!!! !!!!! GeorgeB3DR: I've always wondered, how much does a level designer get payed? or does it depend on what they all do.. George: Yes, and everyone has been asking "any 3D Realms people here?" :) George, you added CTF to SW, you are god now ;) freaq: we hire whoever rocks, has a good attitude and doesn't want to be a rock star Rob Travis is the best mapper there gonna be a linux ver? pukcy: it's royalty based. better a game sells, more you make Psx is the best donothing-er Rock stars suck black: Jim Norwood "snuck" it in one night. Thank him :) Hehehe ;) ahh...royaltys.... a lot of stuff's movin to linux...it's got a lot of power...etc...if you ported it over...it would make a wee bit more sales I wanna make a kick ass game,...what engine are you usin for prey,...the prey engine?? *** SpencerDL has quit IRC (Ping timeout for SpencerDL[199.174.128.87] ) I looked at the editor,...looks cool freaq: yes how much did level lord get when the duke 3d came out? CK: ask him... i would....... but i havent even seen him George: You mentioned that some more Preditor screenshots would be coming showing off the textures. George: Do you think you'll always make 3D shooters, or do you plan to try other types of 3d games (you know, we need another godly game like star trek: starfleet academy ;) Star Trek? :) What's with that and you? pucky: i think we like shooters and since we do them well, I suspect we will continue. But we will also try to bring something new to each and expand them a bit *** Pucky is now known as Jem`Hadar DN: There will likely be some killer shots up within a week. We are trying to get a demo ready for some press dudes... uh D_Nukem: Star Trek kicks ass hmmm Developing 3D games inhouse, and publishing side scrollers, and pinball games! am I lagged? :) No your just a tad slow TB ;) Is Prey going to have medieval times as well A Star Trek action 3D game would rock. too bad paramount would want all the money freaq: Midevil? Prey is Sci-Fi all the way. George: Demo,....do you mean like video or what??? freaq: Won't be one single, solitary piece of mideval ass looking art anywhere in Prey... :) Was just curious *** SpencerDL (spencerdl@ad06-072.compuserve.com) has joined #duke3d GeorgeB3DR: hehe... yah, and tell you to take it down when you finish :) Leave that crap to the id guys ;) whispers even George, it's called Star Trek: First Contact and it's using the Unreal engine 2S 3t 4a 5r 6T 7r 8e 9k 10s 11u 12c 13k 14s freaq: demo: (noun) something cool to show the press, so that can write about it GB: I got disconnected -- did you answer my Q about the voxels? I hope Prey has a feature like jedi knight that allows switching from 1st person to 3/4 view like tomb raider vince: I know, but it'll probably be all sim-my and stuff. 1c 7o 11l 7o 1r 7 10s 11c 13r 2i 7p 10t 15s 12 13a 2r 10e 14 15f 4e 11r 15 13l 13a 1m 15e 8r 9s 2 13w 11i 8t 14h 14 4n 10o 3 5i 3m 14a 12g 8i 8n 14a 4t 8i 15o 6n *** NukeAWAY is now known as NukeDukem George COOL George: Would I count as press? 4,16 4r 14e 5a 9l 03l 12y 13? 13 4D 14O 5H Me too heh :) :) tb loves me tho spence: nope, re-ask ok DN: No, more like minor annoyance :) Star Trek: first contact will most likly be like star trek generations, not really a 3d shooter, but more of an adventure/role playing kinda thingy !!!!! hahahaha George: Ok, I'll take that :) george......apogee and iD teamed up to make wolf 3d.......do you think that they might try that again to see what they can make? *** Max|TV is now known as Max|TAWAY *** CyberA (~cyber@pm1-6.sba.silcom.com) has left #duke3d *** Max|TAWAY is now known as MaxMouse PSX : Go to #playstation or something CK: It's a cool idea, but I don't think it'd ever happen I have heard conflicting rumors regarding the voxels used with enemies/items -- what's the story on these? george: take my advise...linux...at least consider it :) Tur: Uh why? Hey George is here. Voxels are items only in SW. TurboT: You know how it is when you're walking up the stairs, and you get to the top, and you think there's one more step? I'm like that all the time. Im happy where i stand TCP\ip support in prey?? Spencer: Shadow Warrior has voxels for every getable item. Guns, ammo, helth etc etc. You can turn them off for faster frame rates... Cuz your name is PSX duh GB: voxel enemies? what kind of frame rate will I get on a Pentium 120? freaq: we plan for that I get about 20 to 30 FPS in Duke Great or even voxel carcuses? *** |Blaster| (ernes@ppp2-91.intercable.net) has joined #duke3d Anyone see the 3DfX POD screenshots on pcplayer.com..they seem to kick ass spence: No, just items. Voxels are too slow for large things freaq: Yes of course , It really depends on level complexity darn :( I get about 45-60 FPS in duke Nuke: 20-30 in 320x200, depends, maybe more When is shadow warrior out?? GB: how about voxel corpses or jibs? *** PantherX (~BradyC@61034d0013ch.concentric.net) has joined #duke3d Ive been usin this nick for about a year, not once have i spent more than 30 seconds in a Playstation channel or some sorts spenceer: nope.. My Shadow Warrior release date has been: March 20th. George , what do you think of the various TC groups for Duke now? weird Marth 20th? Spring Vacation nuke: haven't been following them, but tc's are cool I have never heard any dates,...sorry George:Will you release a 3DFX patch for SW like Edios did for TombRaider? George: Will there be a tool to convert Duke levels to Shadow Warrior levels? Shadow Warrior will enter beta soon, and depending on bugs, will be released "soon" Max: SW doesn't support and 3D Cards. max: SW cannot support 3dfx. We tried... George........do you think after SW is out.....mabey you will make a patch for tcp\ip? turbo: You will have to convert the levels. They shoudl load, and you change art and tags Do you have any beta testing needs at 3dr or apogee?? 0% chance on TCP\IP in SW Once SW is done let them devert some attention to Prey ;) CK: No tcp/ip for SW ever. too late to add and too much work freaq: no, but thanks GB: how about a patch for 3dfx allowing all voxel enemies, etc.? darnit freaq: Yes, they have needs, and have them all covered! George: So they're going to be regular .map files? k turbo: They are build map files. cool How do you get to be a beta tester for your company?? Build is Build, you can wrap it up and spray it with perfume and it's still Buil freaq: Download public betas and test them :) freaq, you have to be at least 18 ;) Ummm... *** [[CiN]] (Fool@205.162.198.199) has joined #duke3d freaq: Send $1000 to george Broussard, 3D realms, 3960 bro..... :) George.....i dont think this is gona happen.....but.......will you ever realse a unpacker for duke 3d so you can change levels that were in the regular duke 3d? *** spambob (~elewando@199.233.131.105) has joined #duke3d panther: Yup, build blows. we suck. never should have released it :) George , I like 640X480 , can I kiss it goodbye in DUke with a p120? I am 18 *** [[CiN]] (Fool@205.162.198.199) has left #duke3d In Swarrior I mean *** dynamix has quit IRC (Read error to dynamix[dialup11.pm2.wazoo.com]: Connection reset by peer ) CK: Use kextract on Duke CD *** spambob (~elewando@199.233.131.105) has left #duke3d *** Pucky (Me@dial192-73.mixcom.com) has joined #duke3d huh? CK: kextract is an unpacker Nuke: Sw in high rez will be real tough....P166 or better I'd say *** Jem`Hadar has quit IRC (Chicago-R.IL.US.Undernet.org washington-r.dc.us.undern et.org ) Whens that blood game coming out?? *** pailhead has left IRC hehehee You DO have the duke CD now dont ya? Blood? Go to #Blood But, it's March 7th. *** MattCake (~mattcake@inloco.demon.co.uk) has joined #duke3d CK: Unpacker for Duke 3D is called kextract on Duke CD... freaq: We're full with testers right now ahh GB: how about a Cyrix 200? (really only 150, but still good) george.....im stupid......what does that mean? *** MaxMouse has quit IRC (Ping timeout for MaxMouse[trt-on19-24.netcom.ca] ) hey Cake Just wonderin,...sorry oooohhhhhh...... Uh, ok, you said it, I kinda like Build :( No !!! *** ky (user@user34.mdi.ca) has joined #duke3d Hey TT CK: never mind. You asked about an unpacker for Duke files. On the Duke 3D CD, there is a file called kextract.exe that will unpack the GRp file. Ask around ok *** ky (user@user34.mdi.ca) has left #duke3d George: What do you think would be better, a Cyrix 686 or Intel chip? *** dynamix20 (jerry@206.206.161.82) has joined #duke3d george, moo Intel ;) aaaccckkk *** Jem`Hadar (~Me@dial192-73.mixcom.com) has joined #duke3d ITS DA CAKE!! cyrix :(( FagCow! ;) *** pailhead is on IRC -> [GeorgB3DR] PING -> [Blackhand] PING Welcome to the party Gooseman :) March 7, 2:00 PM PST Pucky Cyrix 686 is better than Pentium , but not as good as PPro pucky: Dunno. Intel is the standard though. Probably worth the extra $$$ see ya people blackhand....yes i do nuke, wrong *** TurboT has quit IRC (ummm sweet revenge pro edition er something ) P6's Cyrix is GARBAGE! I have a pentium 100 with 16 mb EDO ram,..3d accelerator,...How will prey run on my computer?? Ok...gotcha... and the plutomion{or somthin}pack *** PSX (PSX@buxton-19.ime.net) has left #Duke3d Cyrix is unstable Im gonna get a p55c win95 detects them as a 486 I wanna VooDoo RUSH and a klamath :) GB: you have said there will be CD music -- what about the shareware version? Blackhand PING reply: 96 secs Shareware = MIDI supply our own CD or listen to MIDI? spencer: shareware Shadow Warrior is Midi. Full version is cd music midi sucks :) *** Blackhand has quit IRC (Leaving ) Ha ha ha , Im the op in #blood no one in ther Whens VooDoo come out?? Doh...I'm lagging big time. whats up with that? Whens VooDoo rush come out GB: only in comparison to CD George - MIDI KICKS ASS!! GET AWE32S!!! midi is cool with wavetable synthesis GeorgB3DR PING reply: 161 secs ND: I still haven't seen any games that support special AWE32 stuff Anyone who has a crappy FM card hates midi just standard junk *** dynamix20 has quit IRC (Read error to dynamix20[206.206.161.82]: Connection reset by peer ) Spencer - Durrrr , the AWE32 has wavetable All games support AWE32 <|Blaster|> Is there a 686 Intel chip? blaster, no Midi can be real good quality P6 = PPro -> [MattCake] PING -> [SpencerDL] PING NO DISSIN' CYRIX -> [|Blaster|] PING intel has the Pentium/pentium pro line george......what is the deal with duke drinkin cokes in the lame duke thing? Freaq : like sh*t ;) Cyrix sucks spenc *** Jem`Hadar has quit IRC (Amsterdam.NL.EU.undernet.org washington-r.dc.us.undern et.org ) Im gettin MMX 200mhz soon,..like in 2 months *** pailhead has left IRC *** IceBox (dede@ts1-37.f102.quebectel.com) has joined #duke3d hi! george broussard from 3drealms ?? yes, but most games couldn't care less *** GeorgB3DR has quit IRC (Read error to GeorgB3DR[dal1105.computek.net]: Connection reset by peer )