George Broussard on #Duke3D 3-2-97 Log by NukeDukem -------------------- *** Now talking in #duke3d Have you guys done anything like cons for SW yet??? Greeting George Cool, dirty movie chris: We also have a flash bomb that's great for DM play. It will blind the player witha white screen for a time *** Fantumn (sbaker@dial25.bc1.com) has joined #duke3d does the beta release is available now ? Awesome! Cool are any of the 3drealms developers here? ice: We are still trying to get the beta version ready for the testers. It could go now, but we want it near perfection I have an idea i need to ask some important questions If we see things wrong with it, so will they, so we keep hammering on it make a deal that Makes you walk in the opposite direction you tell it to , or just 90 degrees. If you've ever play Earthbound for SNES , its like when you get a mushroom on your head will a beta release can be expected soon ? Georg: Are you using midi for music? ice: a public release is still "when it's done" , but we feel we are getting close George : how come 1.4 and 1.5 dooky aren't compatible? I thought only memory addressing was changed not comms stuff vcom: Midi for shareware. CD music for full game. Can use your cd's too Hey George: I loved the PPack. It kicks the rest of the Duke level's butts. My favorite level in Shopin-bag! It's incredibly atmospheric! I know it like the back of my hand! George - Get AWE32's and you'll respect midi matt: a ver # change throws it all out the window. You have to patch -> [GeorgB3DR] PING GeorgB3DR PING reply: 7 secs chris: glad you like the pak. the levels are the best we've done nuke: we have them, but cd music cremes awe 32 YOUR level is the best! ok * Fantumn needs some 3d graphics designers and rendering artists. Have you guys done anything like cons for SW yet??? George - can we at least be able to put midi's on levels? thanks chris, i still got a lot to learn though... you don'T wanna do like lameduke ? *** Vcom (pat@i496.oro.net) has left #duke3d chris: There will be no con-like stuff in sw. Will delay game too much Bummer. Like a TC Group would have to release a CD Audio Track or no new music huh ..... *** Dukemaste (~pirch@perham-34.dialup.eot.com) has joined #duke3d So no re-programming of any sort for SW? nuke: not sure about the editing stuff chris: Not really code wise. I know it's a drag, but not much we can do. the con's are way limiting for actors anyway in Duke georg: some friends and me are doing duke3d into a gory/hockey sort of thing, hockey arena setting, players, puck/stick fer weapons and even brand new CON files... i was wondering if you could get one of the artists to help out... there might be pay in it, but i am not sure. georg: i need some graphics to change monsters, but, I can do most of them myself. *** Poe (~wbsnet@iax-tyler-ppp0021.iamerica.net) has joined #duke3d Sorry George, the SW channel hasn't caught on yet. It will soon. i have one thing to say about editing, and that is this: It's what has kept doom afloat for so long. You can change ANYTHING fantrum: Sorry, we have WAY more work that we can do and we just hired 2 more artists In our TC , Mystique - Netherworlds , we plan on making all new art, enemies, textures , music , sounds , levels , cons , etc georg: oh... kewl What would you think It would take for say GTinterative to release it? To be real good thats what ;) I know the BDP boy it'S cool to do our own maps Nuke: It'd have to rock and we'd have to ok it. The = that i hope it will be like that in sw ne1 here artists that can spare an hour or two drawing some pics fer a new duke pack? If I'm ever in Garland, can I stop by and watch you guys frantically work? Do you think you guys at 3DR will check out all the TCs like BDP and Mystique? chris: The offices are sort of closed, but some people drop in from time to time. Nuke: I'm, sure we will Maybe play some ping-pong. *** Dukemaste (~pirch@perham-34.dialup.eot.com) has left #duke3d -> [Lvl|BUILD] PING Lvl|BUILD PING reply: 3 secs chris: table got ditched for more people space :) * Fantumn is the biggest fan of 3DRealms... He visited the VR Tour 40+ times! Do you tell them to get the hell out before you call the dogs? I hear you isolate your Swarrior buys away from the Prey guys Superiority by isolation? buys= guys chris: We got a new security system now, so that's not a problem anymore :) If they fail the retinal scan, they get blasted :) * Fantumn thinks that Apogee games are pretty , but, 3DRealms releases the BEST games around. drop Apogee man. j/k A little door opens up and Tripmines kill them Nuke: We group the teams by project, not job type. Best environment is a bunch of guys in a big room (all on same project() Yes! Cool. George - did you announce to everyone to make Frequent IRC Stops this week? I talked to 2 3DR guys last night Just got the new PCGamer. Where's the SW ad?! and ApogeeJS came in for 3 secs nuke: No, they were just taking breaks probably. slacking! heh 3 AM? Chris: Dunno, ask GT? Blood's probably infringing on our ad space hihihi Get the whip out dude The Blood ad is there, but no SW ad! :( chris: nowhere in mag? 3am , best time of day to work george: how do you get things rolling in 3DR? isn't like hectic, everyone running around, like where the hell is that source code kind of mood? George, have Microsoft sent you anything comcerning DirectX 5 yet? Direct X5? fantum: It's controlled chaos... :) what happened to 4? Do you test out Prey's performance on Lowly Pentium 100's sometimes to see how it does on our puny Computers? Vince: I haven;t seen it. We're not big directx fans yet i dunno Matt :) hehe can someone tell me what directx is for? Nuke: Not yet :) Prey will use 3d cards like 3dfx heavily, so speed should be ok No ad at all! *** Fantumn has quit IRC (Max Sendq exceeded) DirectX rocks!!! Direct3D isn't the best, but DirectDraw, DirectSound, etc ROCKS Direct X = Takes more mem and slow FPS Nuke, not really *** ningnong (Secomb@slsyd7p54.ozemail.com.au) has joined #duke3d *** ningnong (Secomb@slsyd7p54.ozemail.com.au) has left #duke3d Nuke, if you know how to develop with it, it rocks George - What FPS do you get? 30FPS with 3dfx? Vince- Direct X uses plain Waves and bmps no space saving Nuke: Getting 25 or so in Prey now, but Will and tom are optimizing the texture caching stuff (3Dfx only has 2 megs onboard). expect 30-35 fps in a few dyas cool Nuke, you don't know much about DirectX, do you * Go0sEAWAY is preparing to leave the area *** Go0sEAWAY (tputnam@199.190.99.26) has left #Duke3d The Descent 2 demo that came with my M3d had a good 30FPS Framerate , but the full version patch a couple of months later seemed 2X as fast :) *** Bergfalk (~rockatacc@p16.acces-cible.qc.ca) has joined #duke3d yo all see the Lo Wang / Shadow Warrior VOC interview at 3drealms.com? *** Bergfalk (~rockatacc@p16.acces-cible.qc.ca) has left #duke3d i saw it comments? ChrisH - did the send complete? i saw it, didn't listen yet.. i am lazy :) Lo Wang is a odd character Yes. vince: check out the voice and see if you like it. We think it's pretty cool I love de shurkien! It kicks! Yupm Lo Wang is a "character" all right. He and Duke should team up some day Nuke: Log the conversation! cHRIS - Lo wang kicks or my files Kick? wich send ? Aol is going to kick me. It froze. i am curious Lo Wang kicks! heh heh Are ya? He and Duke should rumble someday http://www.dimension3d.com/ Please do. i love that site Gotta go. 100% 3D Hardware devoted Bye everyone. Bye George. *** NukeDukem is now known as Nuke| later all *** GeorgB3DR has quit IRC (Leaving)