George Broussard on IRC 12-11-96 Log by Lon Matero ------------------------------------ *** GeorgB3DR is on IRC damn this sucks! *** N-man (~dunno@inter170.internet.com.mx) has left #duke3d  mý GÒР¢¥ßér §TØÞ F£òôÐÌñg  *** ^BlAdE^ (john@async250-166.netcom.duke.edu) has joined #duke3d *** DOLey (~whyn@JFH124.rh.psu.edu) has joined #duke3d *** |Duke| (~rescom@remote284.compusmart.ab.ca) has joined #duke3d *** ^IronMUTE (egger@van-as-07c05.direct.ca) has left #duke3d *** |Duke| (~rescom@remote284.compusmart.ab.ca) has left #duke3d wØW TH易è£ìtÉ tŦKËR î§ §ò Fã§t ûñÐër 4.7 *** maddog666 (Junior@greenville-075.interpath.net) has joined #duke3d Yes, George is on IRC! *** [vince] (~madcow@Cust112.Max2.San-Francisco2.CA.MS.UU.NET) has joined #duke3d That is the cause of flood of people here :) <^BlAdE^> viiiince Sup fellow oldy ops GeorgB3DR is here hey mad <[vince]> blaaaaaaaaade *** ^IronMUTE (~jsemkiw@van-as-07c05.direct.ca) has joined #duke3d <^BlAdE^> vince: i want blood Once everyone gets the notice, the #Unreal people start joining :) *** GeorgB3DR (~georgeb@dal2115.computek.net) has joined #duke3d *** D_Nukem sets mode: +o GeorgB3DR Hi George Broussard! <[vince]> yup *** watcher_ (watcher@MHK113.rh.psu.edu) has joined #duke3d hey all Greetz Mr B. <^BlAdE^> hey george :) How goes? <[vince]> we #unreal people don't get Epic dudes enough <^BlAdE^> nope hey gb! :) Hey George ;) *** |Duke| (~rescom@remote284.compusmart.ab.ca) has joined #duke3d hey GEorge :) <|Duke|> george *** ^IronMUTE (~jsemkiw@van-as-07c05.direct.ca) has left #duke3d <|Duke|> hello yo looking for any beta testers? :) A v1.5 Plutonium PAK patch will be online Friday how's prey coming along? Careful :Apd|Away is in a flooding mood <[vince]> George: want a tree frog? what's it fix? vince? cyber, fuck off damnit.. take a hint man Aph: Fine... <^BlAdE^> george: u think blood will be out by xmas/new years? <|Duke|> Vince - What?? George: No "when it's done?" :) Aph: slowdown bug, some memory corruption and save/music bug <[vince]> Duke: i dunno Blade: Blood and Shadow Warrior will be out "when they are ready" :) i'm really lookin forward to shadow warrior.. SOS with the build engine.. the perfect combo <[vince]> bwhahah <^BlAdE^> george: heh. *** IronMUTE (~jsemkiw@van-as-07c05.direct.ca) has joined #duke3d j/k George: is blood going to appeal to an audience like duke3d with those nifty sounds that get old after about 2 days? *** Aph|AwAy was kicked by Blackhand (Blackhand) *** Aph|AwAy (aphelion@dialup-36.pr1.akula.com) has joined #duke3d /msg doley DUCK!! maddog: What sounds get old? :) Blood will appeal to action 3D fans <^BlAdE^> george: Will blood/sw have blur effect for walls or pixelation like doom? :/ -> Ops on #Duke3D: What was that for, Carl? DOH Blade: Doom doesn't have that... still too late though man -Blackhand- cyber, fuck off damnit.. take a hint man george: get mIRC 4.7 at www.mirc.co.uk.. supports colors, bold, underline, etc! *** IronMUTE (~jsemkiw@van-as-07c05.direct.ca) has left #duke3d <[vince]> Blade: that's called Bilinear Filtering my friend -Blackhand- I dont need that stuff in the George Log hehehe ;) -> Ops on #Duke3D: Carl, remember this is going into the logs! :) 9colors dude! <^BlAdE^> oh i gotta go.. bbl -Blackhand- Yup ;) <^BlAdE^> rya ok <|Duke|>  GET PIRCH. IT ROOLS! <^BlAdE^> 5ya co <[vince]> Doom has much Pixelization... -> [GeorgB3DR] VERSION <[vince]> gah! <[vince]> why! <^BlAdE^> yep who cares about doom-its old tech mad: no it will have to many naked chicks that get old after a while <^BlAdE^> yah <[vince]> what's so special about the damn colors?!?!?! <^BlAdE^> but we are discussing a question <|Duke|> Playing doom now is soooooooooooooooo boring.. *** TheM4D (~screw_u@200.4.48.108) has joined #duke3d hey Ops: YOu should moderate it.... very very old 8Hi! <^BlAdE^> george: will blood fix the problem that doom had with the modems blowing up sometimes and exiting the game, forcing u to reboot? Cyber: yeah take the voice away from the people that would be cool I prefer quake now Should I go for a +m and have you guys /msg your questions to me for George? Blade: dunno, Blood code and Doom code are different <^BlAdE^> i mean duke3d <^BlAdE^> not doom :P~ Why not...the people are off on a tangent Plut PAK show up in any stores yet? so George... when is the patch coming out? I haven't seen it george Plut PAK v1.5 will be online Friday or Sat <[vince]> yes George: Sunday I went to 3 Detroit area stores, and none had it. why, noone is saying anything I talked to one store and they said not to bother paying for it <|Duke|> I'm just wondering, what sold better, Duke3d or Quake? *** SpaceDogg (~Spock@portF39.Generation.NET) has joined #duke3d but that was his un official response sure, give free speech a real shot in the crotch why dontcha DOL: Wouldn't trust them. Plut PAK got an A- in Pc GAMES and an 8 in Boot so far oh well I am just going on what the guy said *** sadness (soma@light47.lightspeed.bc.ca) has joined #duke3d but I haven't heard any thing that great about it, I figured thta people would be talking about how great the bots were, but I haven't heard any thing <[vince]> ho hum Aliances bot was almost as good and that was free *** Aph|AwAy has quit IRC (Write error to Aph|AwAy[dialup-36.pr1.akula.com], closing link) hi! can some1 help me! i bought plutonium and my cd is screwed can some one send me build v1.4 Reaper bots in Quake are much more fun I saw the pack-its really cute, but gets boring too fast *** eggie (egger@van-as-07c05.direct.ca) has joined #duke3d <[vince]> the bots aren't to realistic.. they aren't good because they are smart but because they are fast *** sadness (soma@light47.lightspeed.bc.ca) has left #duke3d George: Anything new with Shadow Warrior? I read on the weekly update that the Bots are being worked on right now. *** Ozzie has quit IRC (Chicago-R.IL.US.Undernet.org Vancouver-R.BC.CA.Undernet.Org) *** eggie has quit IRC (Chicago-R.IL.US.Undernet.org Vancouver-R.BC.CA.Undernet.Org) George: why are them Duke3d Plutonium Fake Deathmatch bots impossible to kill ? DN: Yes, they are in, and net code is being hacked on. Lotsa cool SW stuff going on We are auditioning voice talent guys for Shadow Warrior now. It rocks... Imagine Mr. Miagi saying "Come Get Some" :) Yeah you can here them kickin at doors a mile away but when you get up close its almost impossible to kill em I seem to remember PC games panning Doom, so I don't trust them myself mad: The bots were a total hack and after thought. We just kept them in for the hell of it. They are not supposed to be anything more than a minor diversion *** SpaceDogg (~Spock@portF39.Generation.NET) has left #duke3d *** watcher__ (watcher@MHK113.rh.psu.edu) has joined #duke3d *** hacksaw (barbara@207.96.245.167) has joined #Duke3D *** AphTakeOv has quit IRC (washington-r.dc.us.undernet.org Pittsburgh.PA.US.underne t.org) *** Retrieving #Duke3D channel info... <[vince]> ho hum... Steve Polge is good at AI *** watcher__ has quit IRC (Leaving) <|Duke|> dum ded dum... yeah vince he rules.. *** D_Nukem changes topic to "George Broussard (President of 3D Realms) is here! (GeorgB3DR)" <^BlAdE^> steve polge is awesome Steve Polge rocks I can't wait for Unreal <[vince]> he also works for Epic.. wonder if he'll get some Reaper-type bots into Unreal? :) <^BlAdE^> yeah unreal will beat everything <|Duke|> Does everyone here know that Steve Poldge (reaper bot creator) is doing the AI for Unreal? I can't wait for monsters that trak people through the levels <^BlAdE^> yah yah yah! and wounded monsters that run away *** hacksaw (barbara@207.96.245.167) has left #Duke3D Cya guys... Look for the v1.5 Plut PAK patch if ya need it...this weekend. *** GeorgB3DR (~georgeb@dal2115.computek.net) has left #duke3d