angle:
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initial orientation of model in game (default: 0).
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angles:
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pitch, yaw, roll method of 3D orientation for model (default: 0 0 0).
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model:
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name of entity's model definition file (recbio_torso.def). Do not change.
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scale:
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controls size of model in the game (ex: 1.0).
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alpha:
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translucency of model in game. Values are from 0-1 (default: 1).
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target:
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the entity this points to will be triggered when object is destroyed.
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killtarget:
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the entity this points to will be removed when object is destroyed.
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targetname:
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name referred to when controlled by a script.
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