setweapon
Function
This sets the weapon to give to the player when he enters the vehicle. When the player gets off the vehicle, he loses the weapon.
Syntax
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$<vehicle_name> setweapon <weapon_name>
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Notes & examples
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Normally, when a player enters a vehicle, his current weapon is hidden from his view. But when a weapon is assigned to a vehicle with this command, it will always be visible in the player's view.
The <weapon_name> argument must be a valid weapon name. For a complete list of all weapon names, refer to the notes of the weapon Sentient command.
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