Func_areaportal commands
 
Specific commands for the func_areaportal entity (gameX86 source code reference: areaportal.cpp).

Specific entity commands are colored in brown in my custom SinScript syntax coloring wordfile for UltraEdit32.


close
 
Function
 
This is used to manually close a func_areaportal.

Syntax
 
$<areaportal_name> close

Notes & examples
 
Areaportals are normally embedded inside a door entity which knows when to open and close it at the right time. This command along with it's opposite (open) allows for enhanced and diversified uses such as placing them inside exploding and disappearing walls.

Note:
Do not confuse this command with the close Door command. It is an entirely different command with a different function even though it has the same name.



open
 
Function
 
This is used to manually close a func_areaportal.

Syntax
 
$<areaportal_name> open

Notes & examples
 
Areaportals are normally embedded inside a door entity which knows when to open and close it at the right time. This command along with it's opposite (close) allows for enhanced and diversified uses such as placing them inside exploding and disappearing walls.

Note:
Do not confuse this command with the open Door command. It is an entirely different command with a different function even though it has the same name.