//
// DeferredPhoton_LimitedLight.h
//
// Created by Catalin Arsenescu - 18 September 2007
//
// Copyright (C) 2006 Rebellion, All Rights Reserved.
//

#ifdef ASURA_USE_PRAGMA_ONCE
#pragma once
#endif

#ifndef __ASURA_PS3_DEFERRED_PHOTON_LL_FP_H__
#define __ASURA_PS3_DEFERRED_PHOTON_LL_FP_H__

extern u_int _binary_PS3_DeferredPhoton_P3_000_FP_bin_start;
extern u_int _binary_PS3_DeferredPhoton_P3_000_FP_bin_end;

extern u_int _binary_PS3_DeferredPhoton_P3_010_FP_bin_start;
extern u_int _binary_PS3_DeferredPhoton_P3_010_FP_bin_end;

extern u_int _binary_PS3_DeferredPhoton_P3_011_FP_bin_start;
extern u_int _binary_PS3_DeferredPhoton_P3_011_FP_bin_end;


extern u_int _binary_PS3_DeferredPhoton_P3_100_FP_bin_start;
extern u_int _binary_PS3_DeferredPhoton_P3_100_FP_bin_end;

extern u_int _binary_PS3_DeferredPhoton_P3_110_FP_bin_start;
extern u_int _binary_PS3_DeferredPhoton_P3_110_FP_bin_end;

extern u_int _binary_PS3_DeferredPhoton_P3_111_FP_bin_start;
extern u_int _binary_PS3_DeferredPhoton_P3_111_FP_bin_end;

#endif //#ifndef __ASURA_PS3_DEFERRED_PHOTON_LL_FP_H__
