
#ifndef _MModelMessage
#define _MModelMessage
//
// *****************************************************************************
//
// Copyright (C) 1998-2003 Alias|Wavefront Inc.
//
// These coded instructions, statements and computer programs contain
// unpublished information proprietary to Alias|Wavefront Inc. and are
// protected by Canadian and US federal copyright laws. They may not be
// disclosed to third parties or copied or duplicated, in whole or in part,
// without prior written consent of Alias|Wavefront Inc.
//
// Unpublished-rights reserved under the Copyright Laws of the United States.
//
// *****************************************************************************
//
// CLASS:    MModelMessage
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MModelMessage)
//
// *****************************************************************************

#if defined __cplusplus

// *****************************************************************************

// INCLUDED HEADER FILES


#include <maya/MMessage.h>

// *****************************************************************************

// DECLARATIONS

// *****************************************************************************

// CLASS DECLARATION (MModelMessage)

/// Scene messages
/**
*/

#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32

class OPENMAYA_EXPORT MModelMessage : public MMessage
{
public:
	///
	enum Message {
		///
		kActiveListModified
   };

public:
	///
	static MCallbackId	addCallback( Message, void (*func)( void* clientData ),
									 void * clientData = NULL,
									 MStatus * ReturnStatus = NULL );


	///	Before duplicate callback
	static MCallbackId	addBeforeDuplicateCallback(
								void (*func)( void* clientData ),
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

	///	After duplicate callback
	static MCallbackId	addAfterDuplicateCallback(
								void (*func)( void* clientData ),
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

private:
	static const char* className();
};

#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32

// *****************************************************************************

#endif /* __cplusplus */
#endif /* _MModelMessage */
