//
// Asura_Chunk_ResourceFile_PC_D3DEffect.h
//
// Created by AJG - 09/06/2005
//
// Copyright (C) 2005 Rebellion, All Rights Reserved.
//

#ifdef ASURA_USE_PRAGMA_ONCE
	#pragma once
#endif

#ifndef __ASURA_CHUNK_RESOURCEFILE_PC_D3DEFFECT_H__
#define __ASURA_CHUNK_RESOURCEFILE_PC_D3DEFFECT_H__

#include "ChunkSystem/Asura_Chunk_ResourceFile.h"
#include "Core/Asura_Handle.h"

#define ASURA_CHUNK_RESOURCEFILE_PC_D3DEFFECT_VERSION 1

class Asura_Chunk_ResourceFile_PC_D3DEffect : public Asura_Chunk_ResourceFile
{
    public:

        // M E T H O D S /////////////////////////////////////////////////////

        bool Process( Asura_Handle hFile );
};


#endif//__ASURA_CHUNK_RESOURCEFILE_PC_D3DEFFECT_H__
