//
// Asura_Hierarchy_BodyPart_ProjectEnumeration.h
//
// Created by Richard Rice - 10/10/02
// 
// Copyright (C) 2002 Rebellion, All Rights Reserved.
//

#ifdef ASURA_USE_PRAGMA_ONCE
    #pragma once
#endif

#ifndef __ASURA_HIERARCHY_BODYPART_PROJECTENUMERATION_H__
#define __ASURA_HIERARCHY_BODYPART_PROJECTENUMERATION_H__

//Note that this file is read in by the tools , so care must be taken to keep the file fairly simple

enum AsuraBodyPartType
{
//some test values
	ASURA_BODYPART_HEAD,
	ASURA_BODYPART_CHEST,
	ASURA_BODYPART_LEFTARM,
	ASURA_BODYPART_RIGHTARM,
	ASURA_BODYPART_LEFTLEG,
	ASURA_BODYPART_RIGHTLEG,

	ASURA_BODYPART_MAX,	
};

enum AsuraDeathType
{
//some test values
	ASURA_DEATHTYPE_LEFT,
	ASURA_DEATHTYPE_RIGHT,
	ASURA_DEATHTYPE_FORWARD,
	ASURA_DEATHTYPE_BACKWARD,

	ASURA_DEATHTYPE_MAX,
};



#endif //__ASURA_HIERARCHY_BODYPART_PROJECTENUMERATION_H__
