//////////////////////////////////////////////////////////////////////////////
//
// AVP_ClientEntity_InteractPredator_Lock.h
//
// Created by AJK 22/10/2008
//
// Copyright (c) 2008 Rebellion. All rights reserved.
//
//////////////////////////////////////////////////////////////////////////////
#include "Core/Asura.h"

#include "Entity/PhysicalObject/Interact/PredatorLock/AVP_Messages_InteractPredatorLock.h"

// AVP
#include "Entity/PhysicalObject/Interact/PredatorLock/AVP_ServerEntity_InteractPredatorLock.h"

void AVP_Message_InteractPredatorLock_ClientCreate::FillInteractionObject( const AVP_ServerEntity_InteractPredatorLock* pxObject )
{
	PARENT::FillInteractionObject( pxObject );

	m_cLockCurrentPosition = pxObject->GetLockCurrentPosition();
}
