//////////////////////////////////////////////////////////////////////////////
//
// Asura_Direct3D_AmbientOcclusion.cpp
//
// Created by Filip Strugar 10/03/2009
//
// Copyright (c) 2009 Rebellion. All rights reserved.
//
//////////////////////////////////////////////////////////////////////////////

#ifdef ASURA_USE_PRAGMA_ONCE
#pragma once
#endif   // ifdef ASURA_USE_PRAGMA_ONCE

#ifndef __ASURA_DIRECT3D_AMBIENTOCCLUSION_H__
#define __ASURA_DIRECT3D_AMBIENTOCCLUSION_H__


class Asura_Direct3D_AmbientOcclusion
{
public:
	static void		Initialise();
	static void		Shutdown();
	static void		Render();

protected:
};


#endif // __ASURA_DIRECT3D_AMBIENTOCCLUSION_H__