//
// ASURA_PlatformAdEngine.cpp
//
// Created by DWW 27/06/06
// 
// Copyright (C) 2006 Strangelite, All Rights Reserved.
//

#include "Core/Asura.h" 

#ifdef ASURA_INGAMEADENGINE

#include "Core/Asura_TextureManagement.h"
#include "AdEngine/Asura_InGameAdEngine.h"
#include "AdEngine/Asura_AdObject.h"


// void Asura_InGameAdEngine::Platform_Initialise(void)
//
// Creation Date:		27/06/2006
// Author:				DWW 
//
// Description: Vender/Platform specific code here to create a single ad object
//
//
void Asura_InGameAdEngine::Platform_Initialise(void)
{
	
}

// void Asura_InGameAdEngine::Platform_Shutdown(void)
//
// Creation Date:		27/06/2006
// Author:				DWW 
//
// Description: Vender/Platform specific code here to create a single ad object
//
//
void Asura_InGameAdEngine::Platform_Shutdown(void)
{
	
}

// void Asura_InGameAdEngine::Platform_Update(const float fFrameTime)
//
// Creation Date:		27/06/2006
// Author:				DWW 
//
// Description: Vender/Platform specific code here to create a single ad object
//
//
void Asura_InGameAdEngine::Platform_Update(const float fFrameTime)
{
	
}

// void Asura_InGameAdEngine::Platform_CreateAdObjects(const char* zPlaceholderFileName, const int iTextureID, void *pData)
//
// Creation Date:		27/06/2006
// Author:				DWW 
//
// Description: Vender/Platform specific creates all the ad objects on for an level, 
//
//
void Asura_InGameAdEngine::Platform_CreateAdObjects(void)
{
}

void Asura_InGameAdEngine::Platform_StartZone(const Asura_UnicodeChar* szLevelName)
{
}

void Asura_InGameAdEngine::Platform_LeaveZone()
{
}

#endif
