//////////////////////////////////////////////////////////////////////////////
//
// AVP_Platform_Edges.cpp
//
// Copyright (c) 2009 Rebellion. All rights reserved.
//
// JL - 01 April 2009 - Edited PC version used in PC-CLI, PC-CLI has no
// edges.
//
//////////////////////////////////////////////////////////////////////////////

/******************************************************************************/
/* Included Files                                                             */
/******************************************************************************/

#include "Core/Asura.h"

#if defined ASURA_USE_FSFX

// Asura Platform-independent
#include "FSFX/Asura_FSFX_System.h"
#include "Rendering/Asura_Render.h"
#include "Rendering/Asura_ViewPort.h"
#include "Rendering/Asura_Overlay_Quad.h"


// AVP Platform-independent
#include "FSFX/AVP_FSFX.h"

void AVP_FSFX_Component_Edges::Platform_Initialise(  ) {}
void AVP_FSFX_Component_Edges::Platform_Shutdown(  ) {}
void AVP_FSFX_Component_Edges::Platform_Render( float fIntensity ) {}
#endif //defined ASURA_USE_FSFX
