Bink SDK 1.5v

# Integrating Bink into an Xbox Build Environment

#### Discussion

To build an application that uses Bink Video, you must include the Bink SDK in the build process. There are three simple steps to do this: 1) Add the Bink SDK directory to your include and library directories in your project. 2) Include Bink.h in your source files. 3) Link with either the BinkXbox.lib static library or the BinkXbox.LTCG.lib link-time-code-generatation static library. The LTCG version is both a little smaller and a little faster, but will cause the link to finish more slowly. Either way Bink is directly linked into your application! And that's it - you should now be able to use Bink!

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Group: The Xbox Platform

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