Bink SDK 1.5v

# Integrating Bink into an Nintendo GameCube Build Environment

#### Discussion

To build an application that uses Bink Video, you must include the Bink SDK in the build process. There are three simple steps to do this: 1) Add the Bink SDK directory to your include and library directories in your project. 2) Include Bink.h in your source files. 3) Link with the BinkNGC.a static library - Bink is directly linked into your application! And that's it - you should now be able to use Bink!

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Group: The Nintendo GameCube Platform

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