Bink SDK 1.5v

# BinkSoundUseSoundManager

The function BinkSoundUseSoundManager tells Bink to use the MacOS Sound Manager as its sound output system.

    S32 BinkSoundUseSoundManager();

#### Returns

Returns whether Bink successfully switched to Sound Manager as its output layer (non-zero for success, zero for failure).

#### Discussion

This function (macro actually) tells Bink to use the MacOS Sound Manager for its audio output. You usually don't have to call this function - it is automatically called inside BinkOpen on the Mac. This function is global - you only need to call it once. You must, however, call it before you call BinkOpen for the first time, or the function will fail.

Group: Bink API
Related Functions: BinkOpen, BinkSetSoundSystem, BinkSoundUseAX, BinkSoundUseDirectSound, BinkSoundUseMiles, BinkSoundUseMusyX
Related Basic Types: S32

For technical support, e-mail Bink1@radgametools.com
© Copyright 1994-2003 RAD Game Tools, Inc. All Rights Reserved.