Bink SDK 1.5v

# RADARAMCALLBACKS

The structure RADARAMCALLBACKS specifies a set of replacement audio RAM memory management functions for use with AX on the Nintendo GameCube.

    struct RADARAMCALLBACKS
    {
      RADARAMALLOC mem_alloc;
      RADARAMFREE mem_free;
    };

#### In Members

mem_alloc
  Specifies the function to call to allocate audio memory.
mem_free
  Specifies the function to call to free audio memory that was allocated by mem_alloc.

#### Discussion

This structure contains callbacks to an allocation and a free function to manage the audio RAM that Bink uses when using AX on the Nintendo GameCube.

Group: Bink API
Related Functions: BinkSoundUseAX, RADARAMALLOC, RADARAMFREE

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