Functions | |
| GSbool | LadderQuery_GetResultSearchCount (GSuint uiRequestID, GSuint &uiCount) |
| Get the request search count. | |
| GSbool | LadderQuery_GetResultEntryCount (GSuint uiRequestID, GSuint &uiCount) |
| Get the request entry count. | |
| GSbool | LadderQuery_GetResultFieldCaption (GSuint uiRequestID, const GSchar *pszField, GSchar *pszCaption) |
| Get the pretty name of a field. | |
| GSbool | LadderQuery_StartResultEntryEnumeration (GSuint uiRequestID, GSuint uiStartEntry=0) |
| Start the entry enumeration. | |
| GSbool | LadderQuery_NextResultEntry (GSuint uiRequestID) |
| Move the results set pointer to the next entry (iteration). | |
| GSbool | LadderQuery_GetCurrentEntryField (GSuint uiRequestID, const GSchar *pszField, GSint &iValue) |
| Get the current numeric field value. | |
| GSbool | LadderQuery_GetCurrentEntryFieldAsString (GSuint uiRequestID, const GSchar *pszField, GSchar *pszValue) |
| Get the current field value in a string format. | |
| GSvoid | LadderQuery_ReleaseResult (GSuint uiRequestID) |
| Release the results set from memory. | |
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Ubi.com GameService SDK - ©UbiSoft Entertainment 2002
GameService development team