#include "GSCDKeyDefines.h"
#include "GSCDKeyCallbacks.h"
Go to the source code of this file.
Functions | |
| GShandle | GSCDKey_Initialize (GSushort usPort) |
| Initialize the cd key library. | |
| GSvoid | GSCDKey_Uninitialize (GShandle pGSCDKeyHandle=0) |
| Uinitialize a cd key handle or the whole library. | |
| GSbool | GSCDKey_Engine (GShandle pGSCDKeyHandle, GSuint uiMaxDelay=500) |
| Message pump. | |
| GSCDKeyRequest | GSCDKey_ValidateUser (GShandle pGSCDKeyHandle, PVALIDATION_SERVER_INFO psValidationServerInfo, GSubyte *pucAuhorizationID, GSchar *szGameName, GSushort usTimeout=3) |
| Ask the validation server for a validation status of a player. | |
| GSCDKeyRequest | GSCDKey_DisconnectUser (GShandle pGSCDKeyHandle, PVALIDATION_SERVER_INFO psValidationServerInfo, GSubyte *pucAuhorizationID) |
| Inform the validation server that a player has disconnected. | |
| GSCDKeyRequest | GSCDKey_PlayerStatusReply (GShandle pGSCDKeyHandle, PVALIDATION_SERVER_INFO psValidationServerInfo, GSubyte *pucAuhorizationID, CDKEY_PLAYER_STATUS eStatus) |
| Inform the validation server of a player status. | |
| GSCDKeyRequest | GSCDKey_RequestActivation (GShandle pGSCDKeyHandle, PVALIDATION_SERVER_INFO psValidationServerInfo, PACTIVATION_INFO psActivationInfo, GSushort usTimeout=6) |
| Request cd key activation id for futur authorization request (called once). | |
| GSCDKeyRequest | GSCDKey_RequestAuthorization (GShandle pGSCDKeyHandle, PVALIDATION_SERVER_INFO psValidationServerInfo, PVALIDATION_INFO psValidationInfo, GSushort usTimeout=3) |
| Send a authorization request to the validation server. | |
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GameService development team