enum {// carnival.vab
SFX_DENNIS_WALK,			// 6k
SFX_DENNIS_LAUNCH,			// 6k
SFX_DENNIS_LAND,			// 6k

SFX_CHUCK_CALL,				
SFX_CHUCK_ATTACK,
SFX_CHUCK_JUGGLE,
SFX_CHUCK_WALK,
SFX_CHUCK_JUGGLE_ENDING,		// 6k

SFX_BUGLE_CALL,
SFX_BUGLE_ATTACK,
SFX_BUGLE_DEATH,

SFX_KLOSET_CALL,
SFX_KLOSET_WALK_LEFT,
SFX_KLOSET_WALK_RIGHT,
SFX_KLOSET_ATTACK,
SFX_KLOSET_SPINFLOOR,
SFX_KLOSET_BOXINGGLOVE,
SFX_KLOSET_BOMB,
SFX_KLOSET_PIANOFALL,

SFX_TROUSERS_FALLDOWN,
SFX_ROTORBLADE,
};