enum {// prehstoric.vab
SFX_CRUMPET_FLY,
SFX_CRUMPET_ATTACK,
SFX_CRUMPET_CALL,

SFX_TRACY_DANCING,
SFX_TRACY_CALL,
SFX_TRACY_WALK_LEFT,
SFX_TRACY_WALK_RIGHT,
SFX_TRACY_LAND,
SFX_TRACY_CHARGE,
SFX_TRACY_JUMP,

SFX_TREX_CALL,
SFX_TREX_ATTACK,
SFX_TREX_FOOTSTEP_LEFT,
SFX_TREX_FOOTSTEP_RIGHT,
SFX_TREX_PANTING_LOOP,

SFX_BOVVA_GENERAL,
SFX_BOVVA_ATTACK,

SFX_ROLLING_SNOWBALL,
SFX_BALLBOUNCE_SNOW,
SFX_EERIE_WIND,			// 6k
SFX_WATERFALL,
SFX_LAVA_1,			// 6k
SFX_LAVA_2,			// 6k
SFX_ROCK_SMASH_1,		// note 45
SFX_ROCK_SMASH_2,		// note 40
SFX_ROCK_SMASH_3,		// note 35
};
