// Microsoft Visual C++ generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// 한국어 resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_KOR)
#ifdef _WIN32
LANGUAGE LANG_KOREAN, SUBLANG_DEFAULT
#pragma code_page(949)
#endif //_WIN32

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE 
BEGIN
    "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
    "#define _AFX_NO_OLE_RESOURCES\r\n"
    "#define _AFX_NO_TRACKER_RESOURCES\r\n"
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
    "\r\n"
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_KOR)\r\n"
    "LANGUAGE 18, 1\r\n"
    "#pragma code_page(949)\r\n"
    "#include ""res\\ModelView.rc2""  // Microsoft Visual C++에서 편집되지 않은 리소스\r\n"
    "#include ""afxres.rc""         // 표준 구성 요소\r\n"
    "#endif\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME           ICON                    "res\\ModelView.ico"

/////////////////////////////////////////////////////////////////////////////
//
// Menu
//

IDR_MAINFRAME MENU 
BEGIN
    POPUP "파일(&F)"
    BEGIN
        MENUITEM "연출 재로딩",                 ID_APP_DRAMA_RELOAD
        MENUITEM "끝내기(&X)",                  ID_APP_EXIT
    END
    POPUP "배경색"
    BEGIN
        MENUITEM "   0.   0.   0",              ID_COLOR1, CHECKED
        MENUITEM "255.255.255",                 ID_COLOR2
        MENUITEM "125.125.125",                 ID_COLOR3
        MENUITEM "   0.174.239",                ID_COLOR4
        MENUITEM "255.247.153",                 ID_COLOR5
        MENUITEM "246.150.121",                 ID_COLOR6
    END
    POPUP "도움말(&H)"
    BEGIN
        MENUITEM "ModelView 정보(&A)...",       ID_APP_ABOUT
    END
END


/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_ABOUTBOX DIALOGEX 0, 0, 235, 55
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | 
    WS_SYSMENU
CAPTION "ModelView 정보"
FONT 9, "MS Shell Dlg", 0, 0, 0x1
BEGIN
    ICON            IDR_MAINFRAME,IDC_STATIC,11,17,20,20
    LTEXT           "ModelView Version 1.0",IDC_STATIC,40,10,119,8,
                    SS_NOPREFIX
    LTEXT           "Copyright (C) 2008",IDC_STATIC,40,25,119,8
    DEFPUSHBUTTON   "확인",IDOK,178,7,50,16,WS_GROUP
END

IDD_DIALOG_CHARACTER DIALOGEX 0, 0, 87, 53
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
END

IDD_DIALOG_MONSTER DIALOGEX 0, 0, 51, 48
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
END

IDD_DIALOG_NPC DIALOGEX 0, 0, 48, 50
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
END

IDD_DIALOG_CHAR_MODEL DIALOGEX 0, 0, 147, 303
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    CONTROL         "Human",IDC_RADIO1,"Button",BS_AUTORADIOBUTTON | BS_FLAT | 
                    WS_GROUP,9,20,38,10
    CONTROL         "Beast",IDC_RADIO2,"Button",BS_AUTORADIOBUTTON | BS_FLAT,
                    50,20,34,10
    CONTROL         "Elf",IDC_RADIO3,"Button",BS_AUTORADIOBUTTON | BS_FLAT,
                    91,20,24,10
    CONTROL         "Male",IDC_RADIO4,"Button",BS_AUTORADIOBUTTON | BS_FLAT | 
                    WS_GROUP,9,51,31,10
    CONTROL         "Female",IDC_RADIO5,"Button",BS_AUTORADIOBUTTON | 
                    BS_FLAT,50,51,39,10
    GROUPBOX        "Race",IDC_STATIC,6,6,130,28,BS_FLAT
    GROUPBOX        "Gender",IDC_STATIC,6,39,129,28,BS_FLAT
    COMBOBOX        IDC_COMBO1,55,85,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    RTEXT           "Hair :",IDC_STATIC,29,87,18,8
    RTEXT           "Face :",IDC_STATIC,26,125,21,8
    RTEXT           "Jacket :",IDC_STATIC,21,144,26,8
    RTEXT           "Pants :",IDC_STATIC,23,163,24,8
    RTEXT           "Gloves :",IDC_STATIC,20,182,27,8
    RTEXT           "Boots :",IDC_STATIC,23,201,24,8
    RTEXT           "Weapon :",IDC_STATIC,15,220,32,8
    RTEXT           "Shield :",IDC_STATIC,23,258,24,8
    GROUPBOX        "Outfit",IDC_STATIC,6,72,129,214,BS_FLAT
    COMBOBOX        IDC_COMBO3,55,123,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    COMBOBOX        IDC_COMBO4,55,142,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    COMBOBOX        IDC_COMBO5,55,161,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    COMBOBOX        IDC_COMBO6,55,180,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    COMBOBOX        IDC_COMBO7,55,199,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    COMBOBOX        IDC_COMBO8,55,218,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    COMBOBOX        IDC_COMBO10,55,256,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    COMBOBOX        IDC_COMBO2,55,104,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
    RTEXT           "HairColor :",IDC_STATIC,12,106,35,8
    COMBOBOX        IDC_COMBO9,55,236,72,96,CBS_DROPDOWNLIST | WS_VSCROLL | 
                    WS_TABSTOP
END

IDD_DIALOG_CHAR_ANI DIALOGEX 0, 0, 141, 29
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    COMBOBOX        IDC_COMBO_CHAR_ANI,24,8,92,96,CBS_DROPDOWNLIST | 
                    CBS_SORT | WS_VSCROLL | WS_TABSTOP
END

IDD_DIALOG_CHAR_DRAMA DIALOGEX 0, 0, 141, 48
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    COMBOBOX        IDC_COMBO_CHAR_DRAMA1,4,16,92,96,CBS_DROPDOWNLIST | 
                    CBS_SORT | WS_VSCROLL | WS_TABSTOP
    RTEXT           "Skill Drama",IDC_STATIC,2,6,35,8
    PUSHBUTTON      "▶",IDC_DRAMA_REPLAY,101,16,28,12,BS_FLAT
END

IDD_DIALOG_MON_MODEL DIALOGEX 0, 0, 130, 28
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    COMBOBOX        IDC_COMBO_MON_MODEL,28,8,74,96,CBS_DROPDOWNLIST | 
                    WS_VSCROLL | WS_TABSTOP
END

IDD_DIALOG_MON_DRAMA DIALOGEX 0, 0, 142, 43
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    COMBOBOX        IDC_COMBO_MON_DRAMA1,4,16,92,96,CBS_DROPDOWNLIST | 
                    CBS_SORT | WS_VSCROLL | WS_TABSTOP
    RTEXT           "Skill Drama",IDC_STATIC,2,6,35,8
    PUSHBUTTON      "▶",IDC_DRAMA_MON_REPLAY,101,16,28,12,BS_FLAT
END

IDD_DIALOG_MON_ANI DIALOGEX 0, 0, 141, 29
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    COMBOBOX        IDC_COMBO_MON_ANI,24,8,92,96,CBS_DROPDOWNLIST | CBS_SORT | 
                    WS_VSCROLL | WS_TABSTOP
END

IDD_DIALOG_NPC_ANI DIALOGEX 0, 0, 141, 29
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    COMBOBOX        IDC_COMBO_NPC_ANI,24,8,92,96,CBS_DROPDOWNLIST | CBS_SORT | 
                    WS_VSCROLL | WS_TABSTOP
END

IDD_DIALOG_NPC_MODEL DIALOGEX 0, 0, 130, 28
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
    COMBOBOX        IDC_COMBO_NPC_MODEL,28,8,74,96,CBS_DROPDOWNLIST | 
                    WS_VSCROLL | WS_TABSTOP
END


/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,0,0,1
 PRODUCTVERSION 1,0,0,1
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "041203b5"
        BEGIN
            VALUE "CompanyName", "TODO: <회사 이름>"
            VALUE "FileDescription", "TODO: <파일 설명>"
            VALUE "FileVersion", "1.0.0.1"
            VALUE "InternalName", "ModelView.exe"
            VALUE "LegalCopyright", "TODO: (c) <회사 이름>.  All rights reserved."
            VALUE "OriginalFilename", "ModelView.exe"
            VALUE "ProductName", "TODO: <제품 이름>"
            VALUE "ProductVersion", "1.0.0.1"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "변환", 0x412, 949
    END
END


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO 
BEGIN
    IDD_ABOUTBOX, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 228
        TOPMARGIN, 7
        BOTTOMMARGIN, 48
    END

    IDD_DIALOG_CHARACTER, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 80
        TOPMARGIN, 7
        BOTTOMMARGIN, 46
    END

    IDD_DIALOG_MONSTER, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 44
        TOPMARGIN, 7
        BOTTOMMARGIN, 41
    END

    IDD_DIALOG_NPC, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 41
        TOPMARGIN, 7
        BOTTOMMARGIN, 43
    END

    IDD_DIALOG_CHAR_MODEL, DIALOG
    BEGIN
        LEFTMARGIN, 6
        RIGHTMARGIN, 140
        TOPMARGIN, 7
        BOTTOMMARGIN, 296
    END

    IDD_DIALOG_CHAR_ANI, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 134
        TOPMARGIN, 8
        BOTTOMMARGIN, 22
    END

    IDD_DIALOG_CHAR_DRAMA, DIALOG
    BEGIN
        RIGHTMARGIN, 134
        BOTTOMMARGIN, 41
    END

    IDD_DIALOG_MON_MODEL, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 123
        TOPMARGIN, 7
        BOTTOMMARGIN, 21
    END

    IDD_DIALOG_MON_DRAMA, DIALOG
    BEGIN
        RIGHTMARGIN, 135
        BOTTOMMARGIN, 36
    END

    IDD_DIALOG_MON_ANI, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 134
        TOPMARGIN, 8
        BOTTOMMARGIN, 22
    END

    IDD_DIALOG_NPC_ANI, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 134
        TOPMARGIN, 8
        BOTTOMMARGIN, 22
    END

    IDD_DIALOG_NPC_MODEL, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 123
        TOPMARGIN, 7
        BOTTOMMARGIN, 21
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Toolbar
//

IDR_MAINTABS TOOLBAR  16, 15
BEGIN
    BUTTON      ID_TABS_CHARACTER
    BUTTON      ID_TABS_MONSTER
    BUTTON      ID_TABS_NPC
END


/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

IDR_MAINTABS            BITMAP                  "res\\toolbar1.bmp"

/////////////////////////////////////////////////////////////////////////////
//
// String Table
//

STRINGTABLE 
BEGIN
    IDR_MAINFRAME           "ModelView"
    ID_ROLL1                "롤 윈도우 1"
    ID_ROLL2                "롤 윈도우2"
    ID_ROLL3                "롤 윈도우3"
END

STRINGTABLE 
BEGIN
    AFX_IDS_APP_TITLE       "ModelView"
    AFX_IDS_IDLEMESSAGE     "준비"
END

STRINGTABLE 
BEGIN
    ID_INDICATOR_EXT        "EXT"
    ID_INDICATOR_CAPS       "CAP"
    ID_INDICATOR_NUM        "NUM"
    ID_INDICATOR_SCRL       "SCRL"
    ID_INDICATOR_OVR        "OVR"
    ID_INDICATOR_REC        "REC"
END

STRINGTABLE 
BEGIN
    ID_APP_ABOUT            "프로그램 정보, 버전 번호, 저작권을 표시합니다.\n정보"
    ID_APP_EXIT             "문서를 저장할지를 묻고 응용 프로그램을 끝냅니다.\n끝내기"
END

STRINGTABLE 
BEGIN
    ID_NEXT_PANE            "다음 창으로 전환합니다.\n다음 창"
    ID_PREV_PANE            "이전 창으로 전환합니다.\n이전 창"
END

STRINGTABLE 
BEGIN
    ID_WINDOW_SPLIT         "활성 창을 여러 개의 창으로 분할합니다.\n분할"
END

STRINGTABLE 
BEGIN
    ID_EDIT_CLEAR           "선택 영역을 지웁니다.\n지우기"
    ID_EDIT_CLEAR_ALL       "모든 것을 지웁니다.\n모두 지우기"
    ID_EDIT_COPY            "선택 영역을 복사하여 클립보드에 넣습니다.\n복사"
    ID_EDIT_CUT             "선택 영역을 잘라내어 클립보드에 넣습니다.\n잘라내기"
    ID_EDIT_FIND            "지정한 텍스트를 찾습니다.\n찾기"
    ID_EDIT_PASTE           "클립보드 내용을 삽입합니다.\n붙여넣기"
    ID_EDIT_REPEAT          "마지막 작업을 반복합니다.\n반복"
    ID_EDIT_REPLACE         "특정 텍스트를 다른 텍스트로 바꿉니다.\n바꾸기"
    ID_EDIT_SELECT_ALL      "전체 문서를 선택합니다.\n모두 선택"
    ID_EDIT_UNDO            "마지막 작업 실행을 취소합니다.\n실행 취소"
    ID_EDIT_REDO            "이전에 실행 취소된 작업을 다시 실행합니다.\n다시 실행"
END

STRINGTABLE 
BEGIN
    AFX_IDS_SCSIZE          "창 크기를 변경합니다."
    AFX_IDS_SCMOVE          "창 위치를 변경합니다."
    AFX_IDS_SCMINIMIZE      "창을 아이콘으로 축소합니다."
    AFX_IDS_SCMAXIMIZE      "창을 전체 화면 크기로 확대합니다."
    AFX_IDS_SCNEXTWINDOW    "다음 문서 창으로 전환합니다."
    AFX_IDS_SCPREVWINDOW    "이전 문서 창으로 전환합니다."
    AFX_IDS_SCCLOSE         "문서를 저장할 것인지 확인하고 활성 창을 닫습니다."
END

STRINGTABLE 
BEGIN
    AFX_IDS_SCRESTORE       "창을 보통 크기로 복원합니다."
    AFX_IDS_SCTASKLIST      "작업 목록 활성화"
END

STRINGTABLE 
BEGIN
    ID_TABS_CHARACTER       "Character"
    ID_TABS_MONSTER         "  Monster  "
    ID_TABS_NPC             "    Npc    "
END

#endif    // 한국어 resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_KOR)
LANGUAGE 18, 1
#pragma code_page(949)
#include "res\ModelView.rc2"  // Microsoft Visual C++에서 편집되지 않은 리소스
#include "afxres.rc"         // 표준 구성 요소
#endif

/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

