//-----------------------------------------------------------------------------
//
//  $Logfile:: /game/inventoryitem.h                                          $
// $Revision:: 2                                                              $
//   $Author:: Burgermac                                                      $
//     $Date:: 12/27/00 6:55 PM                                               $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// DESCRIPTION:
// Items that are visible in the player's inventory


#ifndef __INVITEM_H__
#define __INVITEM_H__

#include "item.h"

class InventoryItem : public Item
{
public:
	CLASS_PROTOTYPE( InventoryItem );

	InventoryItem();
	virtual void   Use( Event* ev );
};

extern Event EV_InventoryItem_Use;


#endif /* inventoryitem.h */
