//-----------------------------------------------------------------------------
//
//  $Logfile:: /game/genericbullet.h                                          $
// $Revision:: 2                                                              $
//   $Author:: Burgermac                                                      $
//     $Date:: 12/27/00 7:20 PM                                               $
//
// Copyright (C) 1997 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// DESCRIPTION:
// Generic Bullet Weapon.
//

#ifndef __GENERIC_BULLET_H__
#define __GENERIC_BULLET_H__

#include "g_local.h"
#include "item.h"
#include "weapon.h"
#include "bullet.h"

class GenericBullet : public BulletWeapon
{
public:
	CLASS_PROTOTYPE( GenericBullet );

	/*GenericBullet::*/ GenericBullet();
	virtual void        Shoot( Event* ev );
};

class ReconahGun : public GenericBullet
{
public:
	CLASS_PROTOTYPE( ReconahGun );

	virtual void        Shoot( Event* ev );
};

class BeeGun : public GenericBullet
{
public:
	CLASS_PROTOTYPE( BeeGun );

	virtual void        Shoot( Event* ev );
};

#endif /* generic bullet.h */
