//-----------------------------------------------------------------------------
//
//  $Logfile:: /Quake 2 Engine/Sin/code/game/shotgun.h                        $
// $Revision:: 4                                                              $
//   $Author:: Jimdose                                                        $
//     $Date:: 4/04/98 6:12p                                                  $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// $Log:: /Quake 2 Engine/Sin/code/game/shotgun.h                             $
//
// 4     4/04/98 6:12p Jimdose
// Created file
//
// DESCRIPTION:
// Shotgun
//

#ifndef __SHOTGUN_H__
#define __SHOTGUN_H__

#include "g_local.h"
#include "item.h"
#include "weapon.h"
#include "bullet.h"

class EXPORT_FROM_DLL Shotgun : public BulletWeapon
{
public:
	CLASS_PROTOTYPE( Shotgun );

	Shotgun();
	virtual void        Shoot( Event *ev );
	virtual void SecondaryUse( Event *ev ); //###
};

#endif /* shotgun.h */
