// winquake.h: Win32-specific Quake header file

#include <windows.h>

#define	WINDOW_STYLE	(WS_OVERLAPPED|WS_BORDER|WS_CAPTION|WS_VISIBLE)

extern	HINSTANCE	global_hInstance;

extern HWND			cl_hwnd;
extern qboolean		ActiveApp, Minimized;

void IN_Activate (qboolean active);
void IN_MouseEvent (int mstate);

extern int		window_center_x, window_center_y;
extern RECT		window_rect;
