//-----------------------------------------------------------------------------
//
//  $Logfile:: /Quake 2 Engine/Sin/code/game/secgun.h                            $
// $Revision:: 2                                                              $
//   $Author:: Markd                                                          $
//     $Date:: 10/21/98 12:05a                                                $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source is may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// $Log:: /Quake 2 Engine/Sin/code/game/secgun.h                                 $
//
// 2     10/21/98 12:05a Markd
// First time
//
// 1     10/20/98 11:35p Markd
//
// DESCRIPTION:
// Securton Gun
//

#ifndef __SECGUN_H__
#define __SECGUN_H__

#include "g_local.h"
#include "item.h"
#include "weapon.h"
#include "genericbullet.h"

class EXPORT_FROM_DLL Secgun : public GenericBullet
{
public:
	CLASS_PROTOTYPE( Secgun );

	Secgun::Secgun();
	virtual void        Shoot( Event *ev );
};

#endif /* ChainGun.h */
