start
Function
This makes a camera previously set to pan, follow or orbit start its movement. This can also be used after the camera was previously stopped with the stop command. It is basically an "re-start" command.
Syntax
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$<camera_name> start
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Notes & examples
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If no distance, height, or speed commands were issued between the time the camera was stopped with the last stop command and the start command, the camera will reset those parameters to the camera entity's default values.
A few things to note about cameras and the start command:
- If the camera entity targets an info_splinepath entity that is part of a daisy-chained path, it will start following the path at that node when the command is issued. For more details on cameras following paths, see the notes of the follow command.
- If the camera entity targets an info_splinepath entity that is part of a daisy-chained path and has the ORBIT spawnflag set, it will start orbiting the path at that node when the command is issued. For more details on cameras orbiting paths, see the notes of the orbit command.
- If the camera entity targets a visible brush or model based entity, it will start following that entity when the command is issued. For more details on cameras following entities, see the notes of the follow command.
- If the camera entity targets a visible brush or model based entity and has the ORBIT spawnflag set, it will start orbiting the entity when the command is issued. For more details on cameras orbiting entities, see the notes of the orbit command.
- If the camera does not target any entities and its PAN spawnflag is set, it will start panning when the command is issued. For more details on panning for cameras, see the pan command.
- If the camera does not target any entities and its PAN spawnflag is not set, the start command will have no effect.
- If the camera does not target any entities and its PAN spawnflag is not set but was previously instructed to follow or orbit a path or entity and stopped afterwards, the start command will make it re-start following or orbiting the same path or entity.
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