#include "PCH.h"
#include "WServer_P6.h"
#include "../GameClasses/WObj_Game/WObj_GameCore.h"
#include "../GameClasses/WObj_Char/WObj_CharPlayer_P6.h"
#include "../GameClasses/WObj_Char/WObj_CharNPC_P6.h"

MRTC_IMPLEMENT_DYNAMIC(CWServer_P6, CWServer_Mod);

void CWServer_P6::Register(CScriptRegisterContext & _RegContext)
{
	CWServer_Mod::Register(_RegContext);

	
}

