
#ifndef __MRENDERPS3_RENDERTARGET_H_INCLUDED
#define __MRENDERPS3_RENDERTARGET_H_INCLUDED

namespace NRenderPS3GCM
{
	class CRenderPS3Resource_RenderTarget
	{
	public:
	};

	class CContext_RenderTarget
	{
	protected:
	public:
		void Create();
	};
};

#endif
