#ifndef __WRPGSmartRocketLauncher_h
#define __WRPGSmartRocketLauncher_h
/*
#include "WRPGRifle.h"

class CRPG_Object_SmartRocketLauncher : public CRPG_Object_Rifle
{
	MRTC_DECLARE;

public:
	virtual bool OnProcess(CRPG_Object* _pRoot, const CMat43fp32& _Mat, int _iObject);
	virtual bool Activate(const CMat43fp32 &_Mat, CRPG_Object *_pRoot, int _iObject, int _Input);

	virtual void OnDeltaLoad(CCFile* _pFile);
	virtual void OnDeltaSave(CCFile* _pFile);
};
*/
#endif // __WRPGSmartRocketLauncher_h
