//Microsoft Developer Studio generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define APSTUDIO_HIDDEN_SYMBOLS
#include "windows.h"
#undef APSTUDIO_HIDDEN_SYMBOLS
#include "resource.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
APPICON                 ICON    DISCARDABLE     "shkicon.ico"
IDR_GAMEICON            ICON    DISCARDABLE     "shkicon.ico"






/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_DXWARNDIALOG DIALOG DISCARDABLE  0, 0, 240, 198
STYLE DS_MODALFRAME | WS_POPUP | WS_SYSMENU
FONT 8, "MS Sans Serif"
BEGIN
    DEFPUSHBUTTON   "OK",IDOK,94,175,50,14
    CONTROL         "",IDC_NEVERAGAIN,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
                    41,161,157,10
    EDITTEXT        IDC_DXINFO,43,9,147,138,ES_CENTER | ES_MULTILINE | 
                    ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
    GROUPBOX        "",IDC_STATIC,35,1,166,152
END



#define VS_VERSION_INFO 1

//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,0,0,0
 PRODUCTVERSION 2,3,0,0
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
// 0409 = English
// 0411 = Japanese
// 4b0 = 1200 (charset)
// 3a4 = 932  (charset japan)

#ifdef JPN
        BLOCK "041103a4"
#else
        BLOCK "040904B0"
#endif
        BEGIN
            VALUE "CompanyName", "Looking Glass Studios\0"
            VALUE "FileDescription", "System Shock 2\0"
            VALUE "FileVersion", "1, 0, 0, 0\0"
            VALUE "LegalCopyright", "Copyright \251 1998\0"
            VALUE "OriginalFilename", "shock2.EXE\0"
            VALUE "ProductName", "System Shock 2\0"
            VALUE "ProductVersion", "2.3\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
#ifdef JPN
        VALUE "Translation", 0x411, 932
#else 
        VALUE "Translation", 0x409, 1200
#endif 
    END
END





#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "resrc1.h\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
    "#include ""windows.h""\r\n"
    "#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
    "#include ""resource.h""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    IDR_GAMEDEFAULTDIALOG, DIALOG
    BEGIN
        RIGHTMARGIN, 223
        BOTTOMMARGIN, 73
    END
END
#endif    // APSTUDIO_INVOKED

#endif    // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//


/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

