/*
@Copyright Looking Glass Studios, Inc.
1996,1997,1998,1999,2000 Unpublished Work.
*/

// $Header: r:/prj/cam/src/shock/RCS/shkmel_.h 1.2 1999/03/10 16:00:32 JON Exp $

#ifndef __SHKMEL__H
#define __SHKMEL__H

// this must be in same order as skills in static array
enum ePlayerMeleeSkill
{
   kPSS_Ready,
   kPSS_WindupMediumLeft,
   kPSS_AtWoundMediumLeft,
   kPSS_SwingMediumLeft,
   kPSS_WindupLong,
   kPSS_AtWoundLong,
   kPSS_SwingLong,
   kPSS_Begin,
   kPSS_End,
   kPSS_NumSkills
};

EXTERN sPlayerSkillFullDesc g_meleeSkillDesc[];

#endif
