BEGIN_SCRIPT(StdBook,Legible)
BEGIN_SCRIPT(StdScroll,Legible)
BEGIN_SCRIPT(Extinguishable, AnimLight)
BEGIN_SCRIPT(AmbientSounds, DescribeSounds)
BEGIN_SCRIPT(VOSounds, DescribeSounds)
BEGIN_SCRIPT(GasMine, Mine)
BEGIN_SCRIPT(HolyH2O,EatFood)
BEGIN_SCRIPT(AirPotion,EatFood)
BEGIN_SCRIPT(SpeedPotion,EatFood)
BEGIN_SCRIPT(DeployRope, CollisionStick)
BEGIN_SCRIPT(AttackActivate, Attack)
BEGIN_SCRIPT(TweqOnOff,StdController)
BEGIN_SCRIPT(StdTwoState,StdController)
BEGIN_SCRIPT(StdLever,StdTwoState)
BEGIN_SCRIPT(JumperSwitch,StdLever)
BEGIN_SCRIPT(StdGauge,StdLever)
BEGIN_SCRIPT(StdButton, StdController)
BEGIN_SCRIPT(Glyph,TrigOBB)
BEGIN_SCRIPT(LoadoutCache, LoadoutBox)
BEGIN_SCRIPT(StopAtWaypoints,MovingTerrain)
BEGIN_SCRIPT(FireElemSparx, StdParticleGroup)
BEGIN_SCRIPT(FireElement,Elemental)
BEGIN_SCRIPT(Gong,StdController)
BEGIN_SCRIPT(WindowShade, AnimLight)
BEGIN_SCRIPT(ControlWindowShade, WindowShade)
BEGIN_SCRIPT(CollapseFloor,PressurePlate)
BEGIN_SCRIPT(TrigPPlate, PressurePlate)
BEGIN_SCRIPT(TrigPPlateImmed, PressurePlate)
BEGIN_SCRIPT(TrapCreate, TrapRelease)
BEGIN_SCRIPT(TrapRequireAll, TrapRequirement)
BEGIN_SCRIPT(TrapRequireAny, TrapRequirement)
