/*
@Copyright Looking Glass Studios, Inc.
1996,1997,1998,1999,2000 Unpublished Work.
*/

#define M16_GOAL_LEARN 0
#define M16_GOAL_MANUFACTURE 1
#define M16_GOAL_CONNECT 2
#define M16_GOAL_ADJUST_NORM 3
#define M16_GOAL_ADJUST_HARD 4
#define M16_GOAL_ADJUST_EXP 5
#define M16_GOAL_BESNEAKY 6
#define M16_GOAL_EXIT 7
