--------------------Configuration: gameflow - Win32 PSX Version--------------------
Begining build with project "C:\PROJECTS\TOMB21\gameflow\gameflow.dsp", at root.
Active configuration is Win32 (x86) Console Application (based on Win32 (x86) Console Application)

Project's tools are:
			"32-bit C/C++ Compiler for 80x86" with flags "/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "PSX_VERSION" /FR"psx/" /Fp"psx/gameflow.pch" /YX /Fo"psx/" /Fd"psx/" /FD /c "
			"Win32 Resource Compiler" with flags "/l 0x809 /d "NDEBUG" "
			"Browser Database Maker" with flags "/nologo /o"psx/gameflow.bsc" "
			"COFF Linker for 80x86" with flags "kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /incremental:no /pdb:"psx/psxgame.pdb" /machine:I386 /out:"psx/psxgame.exe" "
			"Custom Build" with flags ""
			"<Component 0xa>" with flags ""

Creating temp file "C:\WINDOWS\TEMP\RSPB2A0.TMP" with contents </nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "PSX_VERSION" /FR"psx/" /Fp"psx/gameflow.pch" /YX /Fo"psx/" /Fd"psx/" /FD /c 
"C:\PROJECTS\TOMB21\gameflow\fnames.c"
"C:\PROJECTS\TOMB21\gameflow\Gf_data.c"
"C:\PROJECTS\TOMB21\gameflow\main.c"
"C:\PROJECTS\TOMB21\gameflow\script.c"
"C:\PROJECTS\TOMB21\gameflow\sequence.c"
"C:\PROJECTS\TOMB21\gameflow\strings.c"
>
Creating command line "cl.exe @C:\WINDOWS\TEMP\RSPB2A0.TMP" 
Creating temp file "C:\WINDOWS\TEMP\RSPB2A1.TMP" with contents <kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /incremental:no /pdb:"psx/psxgame.pdb" /machine:I386 /out:"psx/psxgame.exe" 
.\psx\fnames.obj
.\psx\Gf_data.obj
.\psx\main.obj
.\psx\script.obj
.\psx\sequence.obj
.\psx\strings.obj>
Creating command line "link.exe @C:\WINDOWS\TEMP\RSPB2A1.TMP" 
Compiling...
fnames.c
Gf_data.c
main.c
script.c
C:\PROJECTS\TOMB21\gameflow\script.c(90) : warning C4013: 'malloc' undefined; assuming extern returning int
C:\PROJECTS\TOMB21\gameflow\script.c(208) : warning C4101: 'chr' : unreferenced local variable
C:\PROJECTS\TOMB21\gameflow\script.c(238) : warning C4013: 'atoi' undefined; assuming extern returning int
C:\PROJECTS\TOMB21\gameflow\script.c(255) : warning C4101: 'buf' : unreferenced local variable
C:\PROJECTS\TOMB21\gameflow\script.c(377) : warning C4018: '<' : signed/unsigned mismatch
C:\PROJECTS\TOMB21\gameflow\script.c(508) : warning C4018: '<' : signed/unsigned mismatch
C:\PROJECTS\TOMB21\gameflow\script.c(535) : warning C4018: '<' : signed/unsigned mismatch
sequence.c
strings.c
Linking...



psxgame.exe - 0 error(s), 7 warning(s)
