Script;-
DESCRIPTION
	OPTIONS
	TITLE_FILES
	FRONTEND SEQUENCE
	LEVEL
Script read successfully

Gameflow script produced for;-

	Tomb Raider II Script. Demo 1.0 (c) Core Design Ltd 1997.

Date Produced: 14:40:07 Oct 30 1997

Script Version: 3

sizeof GAMEFLOW_INFO = 128

Gameflow Options;-
Levels:				2
Demos:				0
FMV:				0
Cutscenes:			0
Pictures:			0
Title Track:		0
TitleFiles:			1
cypher_code:		166

Demo Options;-
firstOption:				EXIT_TO_TITLE  0
ondeath demo_mode:			EXIT_TO_TITLE 0
ondeath_ingame:				EXIT_TO_TITLE 0
on_demo_interrupt:			EXIT_TO_TITLE 0
on_demo_end:				EXIT_TO_TITLE 0
noinput_timeout:			ON
NoInput_time:				900
cheatmodecheck:				DISABLED
loadsave:					ENABLED
screensizing:				ENABLED
lockout_optionring:			OFF
dozy_cheat:					DISABLED

Level Names
0:	0		Not Set
1:	8		Venezia
Strings = 2
Buffer size = 16

Picture FileNames
Strings = 0
Buffer size = 0

Title FileNames
0:	0		data\title.TR2
Strings = 1
Buffer size = 15

FMV FileNames
Strings = 0
Buffer size = 0

Level FileNames
0:	0		data\assault.tr2
1:	17		data\boat.TR2
Strings = 2
Buffer size = 31

Cutscene FileNames
Strings = 0
Buffer size = 0

FRONTEND SEQ (SIZE: 2 bytes)
	ENDSEQUENCE

LEVEL0 SEQ (SIZE: 2 bytes)
	ENDSEQUENCE

LEVEL1 SEQ (SIZE: 12 bytes)
	SETTRACK: 0
	STARTLEVEL: Venezia 'data\boat.TR2'
	LEVCOMPLETE
	ENDSEQUENCE

Total Sequence Data Size= 16 bytes
Writing FrontEnd Sequence

Writing Level Sequences
Writing Demo Level Numbers
Demo Levels: None

Game Strings
0:	0		INVENTARIO
1:	11		OPZIONI
2:	19		OGGETTI
3:	27		GAME OVER
4:	37		Carica Partita
5:	52		Salva Partita
6:	66		Nuova Partita
7:	80		Ricomincia Livello
8:	99		Esci ai Titoli
9:	114		Esci dal Demo
10:	128		Esci dal Gioco
11:	143		Scegli Livello
12:	158		Salva Posizione
13:	174		Scegli Dettaglio
14:	191		Alto
15:	196		Medio
16:	202		Basso
17:	208		Cammina
18:	216		Capriola
19:	225		Corri
20:	231		Sinistra
21:	240		Destra
22:	247		Indietro
23:	256		Passo Sinistra
24:	271		?
25:	273		Passo Destra
26:	286		?
27:	288		Guarda
28:	295		Salta
29:	301		Azione
30:	308		Estrai Arma
31:	320		?
32:	322		Inventario
33:	333		Bengala
34:	341		Passo
35:	347		Statistiche
36:	359		Pistole
37:	367		Fucile
38:	374		Pistole Automatiche
39:	394		Uzi
40:	398		Fiocina
41:	406		M16
42:	410		Lanciagranate
43:	424		Bengala
44:	432		Caricatore Pistola
45:	451		Caricatore Fucile
46:	469		Caricatore Pistola Automatica
47:	499		Caricatore Uzi
48:	514		Arpioni
49:	522		Caricatore M16
50:	537		Granate
51:	545		Piccolo medi-kit
52:	562		Grande medi-kit
53:	578		Raccolti
54:	587		Enigmi
55:	594		Tasto
56:	600		Gioca
57:	606		Casa di Lara
58:	619		CARICAMENTO
59:	631		Tempo Impiegato
60:	647		Segreti Trovati
61:	663		Locazioni
62:	673		Vittime
63:	681		Munizioni Usate
64:	697		Bersagli
65:	706		Salvataggi Effettuati
66:	728		Distanza Percorsa
67:	746		Rigeneratori Utilizzati
68:	770		Release Version 1.1
69:	790		Nessuno
70:	798		Fine
71:	803		TEMPI MIGLIORI
72:	818		Nessun tempo
73:	831		N/A
74:	835		Posizione Attuale
75:	853		Statistiche Finali
76:	872		di
77:	875		Un po' di storia...
78:	895		spare
79:	901		spare
80:	907		spare
81:	913		spare
82:	919		spare
83:	925		spare
84:	931		spare
85:	937		spare
86:	943		spare
87:	949		spare
88:	955		spare
Strings = 89
Buffer size = 961

PC Strings
0:	0		Detail Levels
1:	14		Demo Mode
2:	24		Sound
3:	30		Controls
4:	39		Gamma
5:	45		Set Volumes
6:	57		User Keys
7:	67		The file could not be saved!
8:	96		Try Again?
9:	107		YES
10:	111		NO
11:	114		Save Complete!
12:	129		No save games!
13:	144		None valid
14:	155		Save Game?
15:	166		- EMPTY SLOT -
16:	181		OFF
17:	185		ON
18:	188		Setup Sound Card
19:	205		Default Keys
20:	218		DOZY
21:	223		spare
22:	229		spare
23:	235		spare
24:	241		spare
25:	247		spare
26:	253		spare
27:	259		spare
28:	265		spare
29:	271		spare
30:	277		spare
31:	283		spare
32:	289		spare
33:	295		spare
34:	301		spare
35:	307		spare
36:	313		spare
37:	319		spare
38:	325		spare
39:	331		spare
40:	337		spare
Strings = 41
Buffer size = 343

Puzzle1 Strings
0:	0		P1
1:	3		P1
Strings = 2
Buffer size = 6

Puzzle2 Strings
0:	0		P2
1:	3		P2
Strings = 2
Buffer size = 6

Puzzle3 Strings
0:	0		P3
1:	3		P3
Strings = 2
Buffer size = 6

Puzzle4 Strings
0:	0		P4
1:	3		P4
Strings = 2
Buffer size = 6

Pickup1 Strings
0:	0		P1
1:	3		P1
Strings = 2
Buffer size = 6

Pickup2 Strings
0:	0		P2
1:	3		P2
Strings = 2
Buffer size = 6

Key1 Strings
0:	0		K1
1:	3		Chiave Rimessa
Strings = 2
Buffer size = 18

Key2 Strings
0:	0		K2
1:	3		Chiave d'Acciaio
Strings = 2
Buffer size = 20

Key3 Strings
0:	0		K3
1:	3		Chiave di Ferro
Strings = 2
Buffer size = 19

Key4 Strings
0:	0		K4
1:	3		K4
Strings = 2
Buffer size = 6
