Description:	Tomb Raider III Script. E3 Release (c) Core Design Ltd 1998
//Option Types
//	EXIT_TO_TITLE
//	LEVEL%d
//	DEMO%d
//	SEQUENCE%d
//	EXITGAME

//------------------------------------------------------------------------
//	OPTIONS
//------------------------------------------------------------------------

Options:
Language:	ENGLISH
Secret_Track:	0

//loadsave_disabled:
//title_disabled:
cheatmodecheck_disabled:
//select_any_level:
//enable_cheat_key:
//screensizing_disabled:

//enable_indoor_reverb:					// NO

firstOption:	EXIT_TO_TITLE

//noinput_timeout:
noinput_time:	1800	// 1 min

//title_replace:	LEVEL 1			// NONE (-1)
//ondeath_demo_mode:	LEVEL 1			// EXIT_TO_TITLE
ondeath_ingame:		EXIT_TO_TITLE
//on_demo_interrupt:	LEVEL 1			// EXIT_TO_TITLE
//on_demo_end:		DEMO1			// EXIT_TO_TITLE

//singlelevel:		1 			// NONE (-1)
demoversion:
//lockout_optionring:
//dozy_cheat_enabled:

//use_security_tag:
cypher_code:	166
end:

//------------------------------------------------------------------------
//		T I T L E   S E T U P
//------------------------------------------------------------------------

Title:
Game:		data\title.tr2		// First file in 'Title' must always be title.tr2
PSXfile:	pixUK\title.raw
PSXfile:	pixUK\legal.raw
PSXfile:	pixUS\titleUS.raw
PSXfile:	pixUS\legalUS.raw
PSXfile:	pixJAP\titleJAP.raw
PSXfile:	pixJAP\legalJAP.raw
PCfile:		data\title.pcx
PCfile:		data\legal.pcx
PCfile:		data\titleUS.pcx
PCfile:		data\legalUS.pcx
PCfile:		data\titleJAP.pcx
PCfile:		data\legalJAP.pcx
track:		2
end:

//------------------------------------------------------------------------
//	FRONT END
//------------------------------------------------------------------------

Frontend:
end:

//------------------------------------------------------------------------
//	PLAYABLE LEVELS
//------------------------------------------------------------------------

Level:		Run The Gauntlet
track:		3
Load_Pic:	pix\e3load.raw
StartInv:	AUTOPISTOLS
StartInv:	UZIS
StartInv:	M16
StartInv:	ROCKET
StartInv:	GRENADE
StartInv:	ROCKET_AMMO
StartInv:	GRENADE_AMMO
StartInv:	HARPOON
StartInv:	HARPOON_AMMO
game:		data\e3demo.tr2
complete:
end:

//------------------------------------------------------------------------
//	DEMO LEVELS
//------------------------------------------------------------------------

//DemoLevel:
//track:		3
//Load_Pic:	pix\e3load.raw
//StartInv:	AUTOPISTOLS
//StartInv:	UZIS
//StartInv:	M16
//StartInv:	ROCKET
//StartInv:	UZI_AMMO
//StartInv:	AUTOPISTOLS_AMMO
//StartInv:	M16_AMMO
//StartInv:	ROCKET_AMMO
//demo:	 	data\demo1.psx
//end:
//
//DemoLevel:
//track:		3
//Load_Pic:	pix\e3load.raw
//StartInv:	AUTOPISTOLS
//StartInv:	UZIS
//StartInv:	M16
//StartInv:	ROCKET
//StartInv:	UZI_AMMO
//StartInv:	AUTOPISTOLS_AMMO
//StartInv:	M16_AMMO
//StartInv:	ROCKET_AMMO
//demo:	 	data\demo2.psx
//end:
//
//DemoLevel:
//track:		3
//Load_Pic:	pix\e3load.raw
//StartInv:	AUTOPISTOLS
//StartInv:	UZIS
//StartInv:	M16
//StartInv:	ROCKET
//StartInv:	UZI_AMMO
//StartInv:	AUTOPISTOLS_AMMO
//StartInv:	M16_AMMO
//StartInv:	ROCKET_AMMO
//demo:	 	data\demo3.psx
//end:
//
//DemoLevel:
//track:		3
//Load_Pic:	pix\e3load.raw
//StartInv:	AUTOPISTOLS
//StartInv:	UZIS
//StartInv:	M16
//StartInv:	ROCKET
//StartInv:	UZI_AMMO
//StartInv:	AUTOPISTOLS_AMMO
//StartInv:	M16_AMMO
//StartInv:	ROCKET_AMMO
//demo:	 	data\demo4.psx
//end:
//
//DemoLevel:
//track:		3
//Load_Pic:	pix\e3load.raw
//StartInv:	AUTOPISTOLS
//StartInv:	UZIS
//StartInv:	M16
//StartInv:	ROCKET
//StartInv:	UZI_AMMO
//StartInv:	AUTOPISTOLS_AMMO
//StartInv:	M16_AMMO
//StartInv:	ROCKET_AMMO
//demo:	 	data\demo5.psx
//end:

GameStrings:    tomb3str.txt



