	LARA,
	PISTOLS,
	HAIR,
	SHOTGUN,
	MAGNUM,
	UZI,
	M16,
	ROCKET_GUN,
	GRENADE_GUN,
	HARPOON_GUN,
	FLARE,
	SKIDOO_ANIM,
	BOAT_ANIM,
	QUADBIKE_ANIM,
	MINECART_ANIM,
	LARA_EXTRA,
	SKIDOO,
	MOTORBOAT,
	QUADBIKE,
	MINECART,
	TRIBEAXE,
	BLOWPIPE,
	DOG,
	SMALL_RAT,
	KILL_ALL_TRIGGERS,
	WHALE,
	DIVER,
	SPIDER,
	CROW,
	TIGER,
	VULTURE,
	SKIDMAN,
	COMPY,
	LIZARD_MAN,
	TRIBEBOSS,
	STHPAC_MERCENARY,
	CARCASS,
	SIT_IN_GUN,
	OILRED,
	WHITE_SOLDIER,
	HUSKIE,
	BURNT_MUTANT,
	WILLARD,
	MUTANT1,
	MUTANT2,
	WILLARD_BOSS,
	FLAMETHROWER_BLOKE,
	LON_MERCENARY1,
	LON_MERCENARY2,
	PUNK1,
	PUNK2,
	WATER_BLOKE,
	SECURITY_GUARD,
	LON_BOSS,
	ELECTRIC_CLEANER,
	FLOATING_CORPSE,
	MP1,
	MP2,
	BOB,
	SWAT_GUN,
	ROBOT_SENTRY_GUN,
	CIVVIE,
	QUAD_BLOKE,
	SECURITY_LASER_ALARM,
	SECURITY_LASER_DEADLY,
	SECURITY_LASER_KILLER,
	COBRA,
	SHIVA,
	MONKEY,
	BEAR_TRAP,
	TONY,
	AI_GUARD,
	AI_AMBUSH,
	AI_PATROL1,
	AI_MODIFY,
	AI_FOLLOW,
	AI_PATROL2,
	AI_X1,
	AI_X2,
	AI_X3,
	FALLING_BLOCK,
	FALLING_BLOCK2,
	FALLING_PLANK,
	PENDULUM,
	SPIKES,
	ROLLING_BALL,
	BIG_ROLLING_BALL,
	DARTS,
	DART_EMITTER,
	HOMING_DART_EMITTER,
	DRAW_BRIDGE,
	TEETH_TRAP,
	LIFT,
	MOVING_BAR,
	MOVABLE_BLOCK,
	MOVABLE_BLOCK2,
	MOVABLE_BLOCK3,
	MOVABLE_BLOCK4,
	SMASH_WINDOW,
	SMASH_OBJECT1,
	SMASH_OBJECT2,
	SMASH_OBJECT3,
	SAW,
	HOOK,
	FALLING_CEILING1,
	SPINNING_BLADE,
	CIRCULAR_BLADE,
	TRAIN,
	BLADE,
	AVALANCHE,
	ICICLES,
	SPIKE_WALL,
	SPRING_BOARD,
	CEILING_SPIKES,
	WATER_SPRITE,
	SNOW_SPRITE,
	SKID_TRACK,
	AIRLOCK_SWITCH,
	SMALL_SWITCH,
	FAN,
	SMALL_FAN,
	SWING_BOX,
	MESHSWAP1,
	MESHSWAP2,
	MESHSWAP3,
	BORDERS,
	OILDRUMS,
	DEATH_SLIDE,
	PUSH_SWITCH,
	SWITCH_TYPE1,
	SWITCH_TYPE2,
	DOOR_TYPE1,
	DOOR_TYPE2,
	DOOR_TYPE3,
	DOOR_TYPE4,
	DOOR_TYPE5,
	DOOR_TYPE6,
	DOOR_TYPE7,
	DOOR_TYPE8,
	TRAPDOOR,
	TRAPDOOR2,
	BIGTRAPDOOR,
	BRIDGE_FLAT,
	BRIDGE_TILT1,
	BRIDGE_TILT2,
	PASSPORT_OPTION,
	MAP_OPTION,
	PHOTO_OPTION,
	PLAYER_1,
	PLAYER_2,
	PLAYER_3,
	PLAYER4,
	PLAYER_5,
	PLAYER_6,
	PLAYER_7,
	PLAYER_8,
	PLAYER_9,
	PLAYER_10,
	PASSPORT_CLOSED,
	MAP_CLOSED,
	GUN_ITEM,
	SHOTGUN_ITEM,
	MAGNUM_ITEM,
	UZI_ITEM,
	HARPOON_ITEM,
	M16_ITEM,
	ROCKET_GUN_ITEM,
	GRENADE_GUN_ITEM,
	GUN_AMMO_ITEM,
	SG_AMMO_ITEM,
	MAG_AMMO_ITEM,
	UZI_AMMO_ITEM,
	HARPOON_AMMO_ITEM,
	M16_AMMO_ITEM,
	ROCKET_AMMO_ITEM,
	GRENADE_AMMO_ITEM,
	MEDI_ITEM,
	BIGMEDI_ITEM,
	FLAREBOX_ITEM,
	FLARE_ITEM,
	DETAIL_OPTION,
	SOUND_OPTION,
	CONTROL_OPTION,
	GAMMA_OPTION,
	GUN_OPTION,
	SHOTGUN_OPTION,
	MAGNUM_OPTION,
	UZI_OPTION,
	HARPOON_OPTION,
	M16_OPTION,
	ROCKET_OPTION,
	GRENADE_OPTION,
	GUN_AMMO_OPTION,
	SG_AMMO_OPTION,
	MAG_AMMO_OPTION,
	UZI_AMMO_OPTION,
	HARPOON_AMMO_OPTION,
	M16_AMMO_OPTION,
	ROCKET_AMMO_OPTION,
	GRENADE_AMMO_OPTION,
	MEDI_OPTION,
	BIGMEDI_OPTION,
	FLAREBOX_OPTION,
	PUZZLE_ITEM1,
	PUZZLE_ITEM2,
	PUZZLE_ITEM3,
	PUZZLE_ITEM4,
	PUZZLE_OPTION1,
	PUZZLE_OPTION2,
	PUZZLE_OPTION3,
	PUZZLE_OPTION4,
	PUZZLE_HOLE1,
	PUZZLE_HOLE2,
	PUZZLE_HOLE3,
	PUZZLE_HOLE4,
	PUZZLE_DONE1,
	PUZZLE_DONE2,
	PUZZLE_DONE3,
	PUZZLE_DONE4,
	SECRET_ITEM1,
	SECRET_ITEM2,
	SECRET_ITEM3,
	KEY_ITEM1,
	KEY_ITEM2,
	KEY_ITEM3,
	KEY_ITEM4,
	KEY_OPTION1,
	KEY_OPTION2,
	KEY_OPTION3,
	KEY_OPTION4,
	KEY_HOLE1,
	KEY_HOLE2,
	KEY_HOLE3,
	KEY_HOLE4,
	PICKUP_ITEM1,
	PICKUP_ITEM2,
	PICKUP_OPTION1,
	PICKUP_OPTION2,
	SPHERE_OF_DOOM,
	SPHERE_OF_DOOM2,
	SPHERE_OF_DOOM3,
	ALARM_SOUND,
	WATER_DRIP,
	TREX,
	RAPTOR,
	BIRD_TWEETER,
	CLOCK_CHIMES,
	LIGHTNING_EMITTER,
	LIGHTNING_EMITTER2,
	HOT_LIQUID,
	BOAT_BITS,
	MINES,
	SHADOW,
	DETONATOR,
	EXPLOSION1,
	BUBBLES1,
	BUBBLES2,
	GLOW,
	GUN_FLASH,
	M16_FLASH,
	BODY_PART,
	CAMERA_TARGET,
	WATERFALL,
	DIVER_HARPOON,
	DRAGON_FIRE,
	KNIFE,
	ROCKET,
	HARPOON_BOLT,
	GRENADE,
	SPECIAL_FX1,
	SPECIAL_FX2,
	SPECIAL_FX3,
	LARA_SKIN,
	LAVA,
	LAVA_EMITTER,
	STROBE_LIGHT,
	ELECTRICAL_LIGHT,
	ON_OFF_LIGHT,
	PULSE_LIGHT,
	EXTRA_LIGHT1,
	EXTRA_LIGHT2,
	RED_LIGHT,
	GREEN_LIGHT,
	BLUE_LIGHT,
	AMBER_LIGHT,
	WHITE_LIGHT,
	FLAME,
	FLAME_EMITTER,
	FLAME_EMITTER2,
	FLAME_EMITTER3,
	SIDE_FLAME_EMITTER,
	SMOKE_EMITTER_WHITE,
	SMOKE_EMITTER_BLACK,
	STEAM_EMITTER,
	GHOST_GAS_EMITTER,
	PIRAHNAS,
	TROPICAL_FISH,
	PIRAHNA_GFX,
	TROPICAL_FISH_GFX,
	BAT_GFX,
	TRIBEBOSS_GFX,
	SPIDER_GFX,
	TUMBLEWEED,
	LEAVES,
	BAT_EMITTER,
	BIRD_EMITTER,
	ANIMATING1,
	ANIMATING2,
	ANIMATING3,
	ANIMATING4,
	ANIMATING5,
	ANIMATING6,
	HORIZON,
	ALPHABET,
	DING_DONG,
	LARA_ALARM,
	MINI_COPTER,
	WINSTON,
	ASSAULT_NUMBERS,
	FINAL_LEVEL,
	CUT_SHOTGUN,
	EARTHQUAKE,
	GUNSHELL,
	SHOTGUNSHELL,
	NUMBER_OBJECTS
};
