Gameflow script produced for;-

	Tomb Raider II PC Internal Development Version (c) Core Design Ltd 1997.

Script Version: 1

Gameflow Options;-
Levels:				18
Demos:				1
FMV:				10
Cutscenes:			4
Pictures:			1
Title Track:		2
TitleFiles:			2

Level Names
0:	0		Assault Course
1:	15		Test Level
2:	26		The Wall
3:	35		The Boat
4:	44		Venice
5:	51		Opera
6:	57		Rig
7:	61		Underwater
8:	72		Keel
9:	77		Living Area
10:	89		Deck
11:	94		Skidoo
12:	101		Monastery
13:	111		Catacomb
14:	120		Ice Cave
15:	129		Emporer's Tomb
16:	144		Floating Islands
17:	161		House
Strings = 18
Buffer size = 167

Picture FileNames
0:	0		data\eidospc
Strings = 1
Buffer size = 13

Title FileNames
0:	0		data\titleh.pcx
1:	16		data\title.tr2
Strings = 2
Buffer size = 31

FMV FileNames
0:	0		fmv\corelogo.rpl
1:	17		fmv\escape.rpl
2:	32		fmv\home.rpl
3:	45		fmv\wallold.rpl
4:	61		fmv\wallpres.rpl
5:	78		fmv\rig.rpl
6:	90		fmv\minisub.rpl
7:	106		fmv\seaplane.rpl
8:	123		fmv\jeep.rpl
9:	136		fmv\fendseq.rpl
Strings = 10
Buffer size = 152

Level FileNames
0:	0		data\assault.tr2
1:	17		data\test.tr2
2:	31		data\wall.tr2
3:	45		data\boat.tr2
4:	59		data\venice.tr2
5:	75		data\opera.tr2
6:	90		data\rig.tr2
7:	103		data\unwater.tr2
8:	120		data\keel.tr2
9:	134		data\living.tr2
10:	150		data\dock.tr2
11:	164		data\skidoo.tr2
12:	180		data\monastry.tr2
13:	198		data\catacomb.tr2
14:	216		data\icecave.tr2
15:	233		data\emprtomb.tr2
16:	251		data\floating.tr2
17:	269		data\house.tr2
Strings = 18
Buffer size = 284

Cutscene FileNames
0:	0		data\cut1.cut
1:	14		data\cut2.cut
2:	28		data\cut3.cut
3:	42		data\cut4.cut
Strings = 4
Buffer size = 56

Demo FileNames
0:	0		data\venice.dem
Strings = 1
Buffer size = 16

FRONTEND SEQ (SIZE: 2 bytes)
	ENDSEQUENCE

LEVEL0 SEQ (SIZE: 2 bytes)
	ENDSEQUENCE

LEVEL1 SEQ (SIZE: 12 bytes)
	SETTRACK: 2
	STARTLEVEL: Test Level 'data\test.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL2 SEQ (SIZE: 20 bytes)
	FMV: fmv\wallpres.rpl
	SETTRACK: 3
	STARTLEVEL: The Wall 'data\wall.tr2'
	CUTSCENE: data\cut1.cut
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL3 SEQ (SIZE: 14 bytes)
	SETTRACK: 4
	SUNSET ENABLED
	STARTLEVEL: The Boat 'data\boat.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL4 SEQ (SIZE: 14 bytes)
	SETTRACK: 5
	SUNSET ENABLED
	STARTLEVEL: Venice 'data\venice.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL5 SEQ (SIZE: 16 bytes)
	SETTRACK: 6
	STARTLEVEL: Opera 'data\opera.tr2'
	CUTSCENE: data\cut2.cut
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL6 SEQ (SIZE: 20 bytes)
	FMV: fmv\rig.rpl
	SETTRACK: 7
	STARTLEVEL: Rig 'data\rig.tr2'
	CUTSCENE: data\cut3.cut
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL7 SEQ (SIZE: 12 bytes)
	SETTRACK: 8
	STARTLEVEL: Underwater 'data\unwater.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL8 SEQ (SIZE: 16 bytes)
	FMV: fmv\minisub.rpl
	SETTRACK: 9
	STARTLEVEL: Keel 'data\keel.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL9 SEQ (SIZE: 12 bytes)
	SETTRACK: 10
	STARTLEVEL: Living Area 'data\living.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL10 SEQ (SIZE: 12 bytes)
	SETTRACK: 11
	STARTLEVEL: Deck 'data\dock.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL11 SEQ (SIZE: 18 bytes)
	FMV: fmv\seaplane.rpl
	SETTRACK: 12
	SUNSET ENABLED
	STARTLEVEL: Skidoo 'data\skidoo.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL12 SEQ (SIZE: 12 bytes)
	SETTRACK: 13
	STARTLEVEL: Monastery 'data\monastry.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL13 SEQ (SIZE: 12 bytes)
	SETTRACK: 14
	STARTLEVEL: Catacomb 'data\catacomb.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL14 SEQ (SIZE: 12 bytes)
	SETTRACK: 15
	STARTLEVEL: Ice Cave 'data\icecave.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL15 SEQ (SIZE: 16 bytes)
	FMV: fmv\jeep.rpl
	SETTRACK: 16
	STARTLEVEL: Emporer's Tomb 'data\emprtomb.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL16 SEQ (SIZE: 22 bytes)
	CUTSCENE: data\cut4.cut
	SETTRACK: 17
	SUNSET ENABLED
	STARTLEVEL: Floating Islands 'data\floating.tr2'
	LEVCOMPLETE
	FMV: fmv\fendseq.rpl
	ENDSEQUENCE

LEVEL17 SEQ (SIZE: 14 bytes)
	SETTRACK: 18
	SUNSET ENABLED
	STARTLEVEL: House 'data\house.tr2'
	LEVCOMPLETE
	ENDSEQUENCE

DEMO0 SEQ (SIZE: 10 bytes)
	FMV: fmv\wallpres.rpl
	DEMOPLAY: data\venice.dem
	ENDSEQUENCE

Total Sequence Data Size= 268 bytes
Writing FrontEnd Sequence

Writing Level Sequences

Writing Demo Sequences

Game Strings
0:	0		INVENTORY
1:	10		OPTION
2:	17		ITEMS
3:	23		GAME OVER
4:	33		Load Game
5:	43		Save Game
6:	53		New Game
7:	62		Restart Level
8:	76		Exit to Title
9:	90		Exit Demo
10:	100		Exit Game
11:	110		Select Level
12:	123		Save Position
13:	137		Select Detail
14:	151		High
15:	156		Medium
16:	163		Low
17:	167		Walk
18:	172		Roll
19:	177		Run
20:	181		Left
21:	186		Right
22:	192		Back
23:	197		Step Left
24:	207		Step Right
25:	218		Look
26:	223		Jump
27:	228		Action
28:	235		Draw Weapon
29:	247		Inventory
30:	257		Flare
31:	263		Stop Watch
32:	274		Pistols
33:	282		Shotgun
34:	290		Automatic Pistols
35:	308		Uzis
36:	313		Harpoon
37:	321		M16
38:	325		Rocket Launcher
39:	341		Flare
40:	347		Pistol Clips
41:	360		Shotgun Shells
42:	375		Automatic Pistol Clips
43:	398		Uzi Clips
44:	408		Harpoons
45:	417		M16 Clips
46:	427		Rockets
47:	435		Small Medi Pack
48:	451		Large Medi Pack
49:	467		Lead Bar
50:	476		Pickup
51:	483		Scion
52:	489		Puzzle
53:	496		Key
54:	500		Game
55:	505		Lara's Home
56:	517		LOADING
57:	525		TIME TAKEN
58:	536		SECRETS
59:	544		PICKUPS
60:	552		KILLS
61:	558		of
62:	561		Detail Levels
63:	575		Demo Mode
64:	585		Sound
65:	591		Controls
66:	600		Gamma
67:	606		Set Volumes
68:	618		User Keys
69:	628		The file could not be saved!
70:	657		Try Again?
71:	668		YES
72:	672		NO
73:	675		Save Complete!
74:	690		No save games!
75:	705		None valid
76:	716		Save Game?
77:	727		- EMPTY SLOT -
78:	742		OFF
79:	746		ON
80:	749		Setup Sound Card
81:	766		Default Keys
Strings = 82
Buffer size = 779

Puzzle1 Strings
0:	0		Puz1 0
1:	7		Puz1 1
2:	14		Puz1 2
3:	21		Puz1 3
4:	28		Puz1 4
5:	35		Puz1 5
6:	42		Puz1 6
7:	49		Puz1 7
8:	56		Puz1 8
9:	63		Puz1 9
10:	70		Puz1 10
11:	78		Puz1 11
12:	86		Puz1 12
13:	94		Puz1 13
14:	102		Puz1 14
15:	110		Puz1 15
16:	118		Puz1 16
17:	126		Puz1 17
Strings = 18
Buffer size = 134

Puzzle2 Strings
0:	0		Puz2 0
1:	7		Puz2 1
2:	14		Puz2 2
3:	21		Puz2 3
4:	28		Puz2 4
5:	35		Puz2 5
6:	42		Puz2 6
7:	49		Puz2 7
8:	56		Puz2 8
9:	63		Puz2 9
10:	70		Puz2 10
11:	78		Puz2 11
12:	86		Puz2 12
13:	94		Puz2 13
14:	102		Puz2 14
15:	110		Puz2 15
16:	118		Puz2 16
17:	126		Puz2 17
Strings = 18
Buffer size = 134

Puzzle3 Strings
0:	0		Puz3 0
1:	7		Puz3 1
2:	14		Puz3 2
3:	21		Puz3 3
4:	28		Puz3 4
5:	35		Puz3 5
6:	42		Puz3 6
7:	49		Puz3 7
8:	56		Puz3 8
9:	63		Puz3 9
10:	70		Puz3 10
11:	78		Puz3 11
12:	86		Puz3 12
13:	94		Puz3 13
14:	102		Puz3 14
15:	110		Puz3 15
16:	118		Puz3 16
17:	126		Puz3 17
Strings = 18
Buffer size = 134

Puzzle4 Strings
0:	0		Puz4 0
1:	7		Puz4 1
2:	14		Puz4 2
3:	21		Puz4 3
4:	28		Puz4 4
5:	35		Puz4 5
6:	42		Puz4 6
7:	49		Puz4 7
8:	56		Puz4 8
9:	63		Puz4 9
10:	70		Puz4 10
11:	78		Puz4 11
12:	86		Puz4 12
13:	94		Puz4 13
14:	102		Puz4 14
15:	110		Puz4 15
16:	118		Puz4 16
17:	126		Puz4 17
Strings = 18
Buffer size = 134

Secret1 Strings
0:	0		Sec1 0
1:	7		Sec1 1
2:	14		Sec1 2
3:	21		Sec1 3
4:	28		Sec1 4
5:	35		Sec1 5
6:	42		Sec1 6
7:	49		Sec1 7
8:	56		Sec1 8
9:	63		Sec1 9
10:	70		Sec1 10
11:	78		Sec1 11
12:	86		Sec1 12
13:	94		Sec1 13
14:	102		Sec1 14
15:	110		Sec1 15
16:	118		Sec1 16
17:	126		Sec1 17
Strings = 18
Buffer size = 134

Secret2 Strings
0:	0		Sec2 0
1:	7		Sec2 1
2:	14		Sec2 2
3:	21		Sec2 3
4:	28		Sec2 4
5:	35		Sec2 5
6:	42		Sec2 6
7:	49		Sec2 7
8:	56		Sec2 8
9:	63		Sec2 9
10:	70		Sec2 10
11:	78		Sec2 11
12:	86		Sec2 12
13:	94		Sec2 13
14:	102		Sec2 14
15:	110		Sec2 15
16:	118		Sec2 16
17:	126		Sec2 17
Strings = 18
Buffer size = 134

Secret3 Strings
0:	0		Sec3 0
1:	7		Sec3 1
2:	14		Sec3 2
3:	21		Sec3 3
4:	28		Sec3 4
5:	35		Sec3 5
6:	42		Sec3 6
7:	49		Sec3 7
8:	56		Sec3 8
9:	63		Sec3 9
10:	70		Sec3 10
11:	78		Sec3 11
12:	86		Sec3 12
13:	94		Sec3 13
14:	102		Sec3 14
15:	110		Sec3 15
16:	118		Sec3 16
17:	126		Sec3 17
Strings = 18
Buffer size = 134

Secret4 Strings
0:	0		Sec4 0
1:	7		Sec4 1
2:	14		Sec4 2
3:	21		Sec4 3
4:	28		Sec4 4
5:	35		Sec4 5
6:	42		Sec4 6
7:	49		Sec4 7
8:	56		Sec4 8
9:	63		Sec4 9
10:	70		Sec4 10
11:	78		Sec4 11
12:	86		Sec4 12
13:	94		Sec4 13
14:	102		Sec4 14
15:	110		Sec4 15
16:	118		Sec4 16
17:	126		Sec4 17
Strings = 18
Buffer size = 134

Special1 Strings
0:	0		Spe1 0
1:	7		Spe1 1
2:	14		Spe1 2
3:	21		Spe1 3
4:	28		Spe1 4
5:	35		Spe1 5
6:	42		Spe1 6
7:	49		Spe1 7
8:	56		Spe1 8
9:	63		Spe1 9
10:	70		Spe1 10
11:	78		Spe1 11
12:	86		Spe1 12
13:	94		Spe1 13
14:	102		Spe1 14
15:	110		Spe1 15
16:	118		Spe1 16
17:	126		Spe1 17
Strings = 18
Buffer size = 134

Special2 Strings
0:	0		Spe2 0
1:	7		Spe2 1
2:	14		Spe2 2
3:	21		Spe2 3
4:	28		Spe2 4
5:	35		Spe2 5
6:	42		Spe2 6
7:	49		Spe2 7
8:	56		Spe2 8
9:	63		Spe2 9
10:	70		Spe2 10
11:	78		Spe2 11
12:	86		Spe2 12
13:	94		Spe2 13
14:	102		Spe2 14
15:	110		Spe2 15
16:	118		Spe2 16
17:	126		Spe2 17
Strings = 18
Buffer size = 134

Pickup1 Strings
0:	0		Pick1 0
1:	8		Pick1 1
2:	16		Pick1 2
3:	24		Pick1 3
4:	32		Pick1 4
5:	40		Pick1 5
6:	48		Pick1 6
7:	56		Pick1 7
8:	64		Pick1 8
9:	72		Pick1 9
10:	80		Pick1 10
11:	89		Pick1 11
12:	98		Pick1 12
13:	107		Pick1 13
14:	116		Pick1 14
15:	125		Pick1 15
16:	134		Pick1 16
17:	143		Pick1 17
Strings = 18
Buffer size = 152

Pickup2 Strings
0:	0		Pick2 0
1:	8		Pick2 1
2:	16		Pick2 2
3:	24		Pick2 3
4:	32		Pick2 4
5:	40		Pick2 5
6:	48		Pick2 6
7:	56		Pick2 7
8:	64		Pick2 8
9:	72		Pick2 9
10:	80		Pick2 10
11:	89		Pick2 11
12:	98		Pick2 12
13:	107		Pick2 13
14:	116		Pick2 14
15:	125		Pick2 15
16:	134		Pick2 16
17:	143		Pick2 17
Strings = 18
Buffer size = 152

Key1 Strings
0:	0		Key1 0
1:	7		Key1 1
2:	14		Key1 2
3:	21		Key1 3
4:	28		Key1 4
5:	35		Key1 5
6:	42		Key1 6
7:	49		Key1 7
8:	56		Key1 8
9:	63		Key1 9
10:	70		Key1 10
11:	78		Key1 11
12:	86		Key1 12
13:	94		Key1 13
14:	102		Key1 14
15:	110		Key1 15
16:	118		Key1 16
17:	126		Key1 17
Strings = 18
Buffer size = 134

Key2 Strings
0:	0		Key2 0
1:	7		Key2 1
2:	14		Key2 2
3:	21		Key2 3
4:	28		Key2 4
5:	35		Key2 5
6:	42		Key2 6
7:	49		Key2 7
8:	56		Key2 8
9:	63		Key2 9
10:	70		Key2 10
11:	78		Key2 11
12:	86		Key2 12
13:	94		Key2 13
14:	102		Key2 14
15:	110		Key2 15
16:	118		Key2 16
17:	126		Key2 17
Strings = 18
Buffer size = 134

Key3 Strings
0:	0		Key3 0
1:	7		Key3 1
2:	14		Key3 2
3:	21		Key3 3
4:	28		Key3 4
5:	35		Key3 5
6:	42		Key3 6
7:	49		Key3 7
8:	56		Key3 8
9:	63		Key3 9
10:	70		Key3 10
11:	78		Key3 11
12:	86		Key3 12
13:	94		Key3 13
14:	102		Key3 14
15:	110		Key3 15
16:	118		Key3 16
17:	126		Key3 17
Strings = 18
Buffer size = 134

Key4 Strings
0:	0		Key4 0
1:	7		Key4 1
2:	14		Key4 2
3:	21		Key4 3
4:	28		Key4 4
5:	35		Key4 5
6:	42		Key4 6
7:	49		Key4 7
8:	56		Key4 8
9:	63		Key4 9
10:	70		Key4 10
11:	78		Key4 11
12:	86		Key4 12
13:	94		Key4 13
14:	102		Key4 14
15:	110		Key4 15
16:	118		Key4 16
17:	126		Key4 17
Strings = 18
Buffer size = 134
