Script;-
DESCRIPTION
	OPTIONS
	TITLE_FILES
	FRONTEND SEQUENCE
	GYM
	LEVEL
	LEVEL
	LEVEL
Script read successfully

Gameflow script produced for;-

	Tomb Raider II Script. Mag Preview (c) Core Design Ltd 1997.

Date Produced: 02:04:19 Sep 15 1997

Script Version: 3

sizeof GAMEFLOW_INFO = 128

Gameflow Options;-
Levels:				4
Demos:				0
FMV:				5
Cutscenes:			1
Pictures:			0
Title Track:		2
TitleFiles:			1
cypher_code:		166

Demo Options;-
firstOption:				EXIT_TO_TITLE  0
ondeath demo_mode:			EXIT_TO_TITLE 0
ondeath_ingame:				STARTGAME 0
on_demo_interrupt:			EXIT_TO_TITLE 0
on_demo_end:				EXIT_TO_TITLE 0
noinput_timeout:			ON
NoInput_time:				900
cheatmodecheck:				ENABLED
loadsave:					ENABLED
screensizing:				ENABLED
lockout_optionring:			OFF
dozy_cheat:					DISABLED

Level Names
0:	0		Lara's Home
1:	12		The Great Wall
2:	27		Opera House
3:	39		40 Fathoms
Strings = 4
Buffer size = 50

Picture FileNames
Strings = 0
Buffer size = 0

Title FileNames
0:	0		data\title.TR2
Strings = 1
Buffer size = 15

FMV FileNames
0:	0		FMV\LOGO.RPL
1:	13		FMV\ESCAPE.RPL
2:	28		FMV\INTRO.RPL
3:	42		FMV\MODERN.RPL
4:	57		FMV\MINISUB.RPL
Strings = 5
Buffer size = 73

Level FileNames
0:	0		data\assault.TR2
1:	17		data\wall.TR2
2:	31		data\opera.TR2
3:	46		data\unwater.TR2
Strings = 4
Buffer size = 63

Cutscene FileNames
0:	0		data\cut1.TR2
Strings = 1
Buffer size = 14

FRONTEND SEQ (SIZE: 14 bytes)
	FMV: FMV\LOGO.RPL
	FMV: FMV\ESCAPE.RPL
	FMV: FMV\INTRO.RPL
	ENDSEQUENCE

LEVEL0 SEQ (SIZE: 10 bytes)
	SETTRACK: 33
	STARTLEVEL: Lara's Home 'data\assault.TR2'
	ENDSEQUENCE

LEVEL1 SEQ (SIZE: 24 bytes)
	FMV: FMV\MODERN.RPL
	SETTRACK: 33
	STARTLEVEL: The Great Wall 'data\wall.TR2'
	SETTRACK: 3
	CUTSCENE: data\cut1.TR2
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL2 SEQ (SIZE: 16 bytes)
	SETTRACK: 31
	SETTRACK: 38
	STARTLEVEL: Opera House 'data\opera.TR2'
	LEVCOMPLETE
	ENDSEQUENCE

LEVEL3 SEQ (SIZE: 16 bytes)
	FMV: FMV\MINISUB.RPL
	SETTRACK: 34
	STARTLEVEL: 40 Fathoms 'data\unwater.TR2'
	LEVCOMPLETE
	ENDSEQUENCE

Total Sequence Data Size= 80 bytes
Writing FrontEnd Sequence

Writing Level Sequences
Writing Demo Level Numbers
Demo Levels: None

Game Strings
0:	0		INVENTORY
1:	10		OPTION
2:	17		ITEMS
3:	23		GAME OVER
4:	33		Load Game
5:	43		Save Game
6:	53		New Game
7:	62		Restart Level
8:	76		Exit to Title
9:	90		Exit Demo
10:	100		Exit Game
11:	110		Select Level
12:	123		Save Position
13:	137		Select Detail
14:	151		High
15:	156		Medium
16:	163		Low
17:	167		Walk
18:	172		Roll
19:	177		Run
20:	181		Left
21:	186		Right
22:	192		Back
23:	197		Step Left
24:	207		Step Right
25:	218		Look
26:	223		Jump
27:	228		Action
28:	235		Draw Weapon
29:	247		Inventory
30:	257		Flare
31:	263		Step
32:	268		Statistics
33:	279		Pistols
34:	287		Shotgun
35:	295		Automatic Pistols
36:	313		Uzis
37:	318		Harpoon
38:	326		M16
39:	330		Grenade Launcher
40:	347		Flare
41:	353		Pistol Clips
42:	366		Shotgun Shells
43:	381		Automatic Pistol Clips
44:	404		Uzi Clips
45:	414		Harpoons
46:	423		M16 Clips
47:	433		Grenades
48:	442		Small Medi Pack
49:	458		Large Medi Pack
50:	474		Pickup
51:	481		Puzzle
52:	488		Key
53:	492		Game
54:	497		Lara's Home
55:	509		LOADING
56:	517		Time Taken
57:	528		Secrets Found
58:	542		Location
59:	551		Kills
60:	557		Ammo Used
61:	567		Hit/Miss Ratio
62:	582		Saves Performed
63:	598		Distance Travelled
64:	617		Health Packs Used
65:	635		Magazine Preview
66:	652		spare
67:	658		spare
68:	664		spare
69:	670		spare
70:	676		spare
71:	682		spare
72:	688		spare
73:	694		spare
74:	700		spare
75:	706		spare
76:	712		spare
77:	718		spare
78:	724		spare
79:	730		spare
80:	736		spare
81:	742		spare
82:	748		spare
83:	754		spare
84:	760		spare
85:	766		spare
Strings = 86
Buffer size = 772

PC Strings
0:	0		Detail Levels
1:	14		Demo Mode
2:	24		Sound
3:	30		Controls
4:	39		Gamma
5:	45		Set Volumes
6:	57		User Keys
7:	67		The file could not be saved!
8:	96		Try Again?
9:	107		YES
10:	111		NO
11:	114		Save Complete!
12:	129		No save games!
13:	144		None valid
14:	155		Save Game?
15:	166		- EMPTY SLOT -
16:	181		OFF
17:	185		ON
18:	188		Setup Sound Card
19:	205		Default Keys
20:	218		DOZY
21:	223		spare
22:	229		spare
23:	235		spare
24:	241		spare
25:	247		spare
26:	253		spare
27:	259		spare
28:	265		spare
29:	271		spare
30:	277		spare
31:	283		spare
32:	289		spare
33:	295		spare
34:	301		spare
35:	307		spare
36:	313		spare
37:	319		spare
38:	325		spare
39:	331		spare
40:	337		spare
Strings = 41
Buffer size = 343

Puzzle1 Strings
0:	0		Puz1 0
1:	7		Puz1 1
2:	14		Puzzle1
3:	22		Puzzle1
Strings = 4
Buffer size = 30

Puzzle2 Strings
0:	0		Puz2 0
1:	7		Puz2 1
2:	14		Puzzle2
3:	22		Puzzle2
Strings = 4
Buffer size = 30

Puzzle3 Strings
0:	0		Puz3 0
1:	7		Puz3 1
2:	14		Puzzle3
3:	22		Puzzle3
Strings = 4
Buffer size = 30

Puzzle4 Strings
0:	0		Puz4 0
1:	7		Puz4 1
2:	14		Puzzle4
3:	22		Puzzle4
Strings = 4
Buffer size = 30

Secret1 Strings
0:	0		Sec1 0
1:	7		Sec1 1
2:	14		Sec1 2
3:	21		Sec1 3
Strings = 4
Buffer size = 28

Secret2 Strings
0:	0		Sec2 0
1:	7		Sec2 1
2:	14		Sec2 2
3:	21		Sec2 3
Strings = 4
Buffer size = 28

Secret3 Strings
0:	0		Sec3 0
1:	7		Sec3 1
2:	14		Sec3 2
3:	21		Sec3 3
Strings = 4
Buffer size = 28

Secret4 Strings
0:	0		Sec4 0
1:	7		Sec4 1
2:	14		Sec4 2
3:	21		Sec4 3
Strings = 4
Buffer size = 28

Special1 Strings
0:	0		Spe1 0
1:	7		Spe1 1
2:	14		Special1
3:	23		Special1
Strings = 4
Buffer size = 32

Special2 Strings
0:	0		Spe2 0
1:	7		Spe2 1
2:	14		Special2
3:	23		Special2
Strings = 4
Buffer size = 32

Pickup1 Strings
0:	0		Pick1 0
1:	8		Pick1 1
2:	16		Pick1 2
3:	24		Pick1 3
Strings = 4
Buffer size = 32

Pickup2 Strings
0:	0		Pick2 0
1:	8		Pick2 1
2:	16		Pick2 2
3:	24		Pick2 3
Strings = 4
Buffer size = 32

Key1 Strings
0:	0		Key1 0
1:	7		Guardhouse Key
2:	22		Key1
3:	27		Key1
Strings = 4
Buffer size = 32

Key2 Strings
0:	0		Key2 0
1:	7		Rusty Key
2:	17		Key2
3:	22		Key2
Strings = 4
Buffer size = 27

Key3 Strings
0:	0		Key3 0
1:	7		Key3 1
2:	14		Key3
3:	19		Key3
Strings = 4
Buffer size = 24

Key4 Strings
0:	0		Key4 0
1:	7		Key4 1
2:	14		Key4
3:	19		Key4
Strings = 4
Buffer size = 24
