#ifndef _PICTURE_H_
#define _PICTURE_H_

#include "texture.h"

#ifdef __cplusplus
extern "C" {
#endif

bool LoadPicture(char* File,LPDIRECTDRAWSURFACE3 lpPictureBuffer,int);
void FadePictureUp();
void FadePictureDown();
void ConvertSurfaceToTextures(LPDIRECTDRAWSURFACE3 lpSurface);
void ConvertSurfaceToTextures16Bit(LPDIRECTDRAWSURFACE3 lpSurface);
void DrawPicture();
void FreePictureTextures();
void CreateMonoScreen();
void DrawMonoScreen();
void RemoveMonoScreen(int);

extern DXTEXTURE PicTextureList[];

#ifdef __cplusplus
}
#endif

#endif