77 files

1.25GiB

A first-person class oriented multiplayer title. Development was seemingly halted sometime in late 2002 and content was recycled into the 'Epic Bonus Pack' for Unreal Tournament 2003, released in March of 2003. After development picked up again, it ultimately became Gears of War.
DateTitleOutlet
2000-03-31Shugashack Interview: Cliff Bleszinskishugashack.com
2001-01-16Full List of Unreal Engine Enhancements in Warfare Build 633epicgames.com:80
2001-01-22Epic's Unreal Warfareshacknews.com
2001-01-23Unreal Engine Updatevoodooextreme.com
2001-01-00Top 10 Unreal Engine Enhancementsepicgames.com:80
2001-03-00Making Facesepicgames.com:80
2001-03-22GDC 2001: Unreal Technology Demoign.com
2001-07-00Major Highlights of Build 739epicgames.com
2002-03-15Epic Games Updatebluesnews.com
2003-01-12'Unreal Tournament 2003' Bonus Pack Updateworthplaying.com
2014-08-00Gears Of War intended to be like Battlefield, had mechs and class-based combatgamestm.co.uk

2000 (1)

2001 (7)

2002 (1)

2003 (3)

2004 (1)

2014 (1)

2000 (🔗)

March (🔗)

31st "Shugashack Interview: Cliff Bleszinski" is published (via shugashack.com).

2001 (🔗)

January (🔗)

"Top 10 Unreal Engine Enhancements" is published (via epicgames.com:80).

16th "Full List of Unreal Engine Enhancements in Warfare Build 633" is published (via epicgames.com:80).

22nd "Epic's Unreal Warfare" is published (via shacknews.com).

23rd "Unreal Engine Update" is published (via voodooextreme.com).

March (🔗)

"Making Faces" is published (via epicgames.com:80).

22nd "GDC 2001: Unreal Technology Demo" is published (via ign.com).

July (🔗)

"Major Highlights of Build 739" is published (via epicgames.com).

2002 (🔗)

March (🔗)

15th "Epic Games Update" is published (via bluesnews.com).

2003 (🔗)

January (🔗)

12th "'Unreal Tournament 2003' Bonus Pack Update" is published (via worthplaying.com).

February (🔗)

11th Binary distribution "Demo Map Files" was produced.

September (🔗)

10th Binary distribution "CIN Dolly Example Map" was produced.

2004 (🔗)

Source code distribution "v2227 Source Code" was produced.

2014 (🔗)

August (🔗)

"Gears Of War intended to be like Battlefield, had mechs and class-based combat" is published (via gamestm.co.uk).

Distributions (3) (🔗)

DateDescriptionPlatformSize
2003-02-11Demo Map Files37.79MiB
2003-09-10CIN Dolly Example Map11.48MiB
2004v2227 Source Code972.44MiB

Artworks (8) (🔗)

Artwork

Screenshots (47) (🔗)

Facial Animation Demo (ca. 2001)

GDC 2001

Unreal Developer Network

Videos (3) (🔗)

NamePathTypeSize
unreal_640.mov (checksum)Videos/GDC 2002 Demo/video96.87MiB
unreal_640_qt.zip (contents) (checksum)Videos/GDC 2002 Demo/archive91.21MiB
unreal_640.wmv (checksum)Videos/GDC 2002 Demo/Low Quality/video42.39MiB

Others (10) (🔗)

NamePathTypeSize
uw1.ogg (checksum)Music/sound1.85MiB
UW-Ambient1.ogg (checksum)Music/sound2.52MiB
anticipation 2.ogg (checksum)Music/sound2.70MiB
anticipation 3.ogg (checksum)Music/sound2.83MiB
cog-base-idle2.ogg (checksum)Music/sound3.27MiB
uw-action-1.ogg (checksum)Music/sound973.21KiB
cog-base-idle1.ogg (checksum)Music/sound2.78MiB
anticipation.ogg (checksum)Music/sound2.81MiB
anticipation 1.ogg (checksum)Music/sound2.81MiB
uw2.ogg (checksum)Music/sound1.74MiB

References (🔗)

  1. https://web.archive.org/web/20010617233351/http://www.gamespy.com/articles/march01/gdc2001/
  2. https://web.archive.org/web/20010622005725/http://www.gamespy.com/articles/march01/images/gallery3.shtm
  3. https://web.archive.org/web/20140530174614/http://www.fengzhudesign.com/blog/