74 files

1.25GiB

A first-person class oriented multiplayer title. Development was seemingly halted sometime in late 2002 and content was recycled into the 'Epic Bonus Pack' for Unreal Tournament 2003, released in March of 2003. After development picked up again, it ultimately became Gears of War.

2003 (2)

2004 (1)

2003 (🔗)

February (🔗)

11th Binary distribution "Demo Map Files" was produced.

September (🔗)

10th Binary distribution "CIN Dolly Example Map" was produced.

2004 (🔗)

Source code distribution "v2227 Source Code" was produced.

Distributions (3) (🔗)

DateDescriptionPlatformSize
2003-02-11Demo Map Files37.79MiB
2003-09-10CIN Dolly Example Map11.48MiB
2004v2227 Source Code972.44MiB

Artworks (8) (🔗)

Artwork

Screenshots (44) (🔗)

Facial Animation Demo (ca. 2001)

Unreal Developer Network

Videos (3) (🔗)

NamePathTypeSize
unreal_640.mov (checksum)Videos/GDC 2002 Demo/video96.87MiB
unreal_640_qt.zip (contents) (checksum)Videos/GDC 2002 Demo/archive91.21MiB
unreal_640.wmv (checksum)Videos/GDC 2002 Demo/Low Quality/video42.39MiB

Others (10) (🔗)

NamePathTypeSize
uw1.ogg (checksum)Music/sound1.85MiB
UW-Ambient1.ogg (checksum)Music/sound2.52MiB
anticipation 2.ogg (checksum)Music/sound2.70MiB
anticipation 3.ogg (checksum)Music/sound2.83MiB
cog-base-idle2.ogg (checksum)Music/sound3.27MiB
uw-action-1.ogg (checksum)Music/sound973.21KiB
cog-base-idle1.ogg (checksum)Music/sound2.78MiB
anticipation.ogg (checksum)Music/sound2.81MiB
anticipation 1.ogg (checksum)Music/sound2.81MiB
uw2.ogg (checksum)Music/sound1.74MiB

References (🔗)

  1. https://web.archive.org/web/20140530174614/http://www.fengzhudesign.com/blog/