/******************************************************************
  
  Module:  behaviortypes.cpp
  
  Author: Borut Pfeifer
  
  Description: defines global list of behavior names,
  for reading in from xml file - to avoid declaring it in multiple places
  
  Copyright 2005 Sony Online Entertainment.  All rights reserved.
  
*******************************************************************/

#include "behaviortypes.h"


const char *NPC_BEHAVIOR_TYPE_NAMES[NPCBEH_MAXTYPES] = 
{
  // Remember trailing commas!
  "Class Default",
  "None",
  "Melee Only", 
  "Ranged Only", 
  "Melee Ranged", 
  "Melee Swarm", 
  "Melee Flank", 
  "Melee Charge Retreat", 
  "Melee Enrage",
  "Kamikaze", 
  "Melee Stealth", 
  "Melee Stun",
  "Melee Wander",
  "Runner", 
  "Ranged Circle",
  "Ranged Line",
  "Ranged Stun",
  "Ranged Teleport",
  "Cast Heal",
  "Cast Summon",
  "Cast Explosion",
};
