/////////////////////////////////////////////////////////////////////////////
// Name:        PawnOutput.h
// Purpose:     
// Author:      Vince Harron
// Modified by: 
// Created:     10/12/05 10:41:27
// RCS-ID:      
// Copyright:   2005 Sony Online Entertainment
// Licence:     
/////////////////////////////////////////////////////////////////////////////

// Generated by DialogBlocks (unregistered), 10/12/05 10:41:27

#ifndef _PAWNOUTPUT_H_
#define _PAWNOUTPUT_H_

#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "PawnOutput.cpp"
#endif

/*!
 * Includes
 */

////@begin includes
////@end includes

/*!
 * Forward declarations
 */

////@begin forward declarations
////@end forward declarations

/*!
 * Control identifiers
 */

////@begin control identifiers
#define ID_DIALOG 10038
#define SYMBOL_PAWNOUTPUT_STYLE wxRESIZE_BORDER|wxDIALOG_NO_PARENT
#define SYMBOL_PAWNOUTPUT_TITLE _("Pawn Output\n")
#define SYMBOL_PAWNOUTPUT_IDNAME ID_DIALOG
#define SYMBOL_PAWNOUTPUT_SIZE wxSize(200, 300)
#define SYMBOL_PAWNOUTPUT_POSITION wxPoint(2, -1)
#define ID_OUTPUT 10044
////@end control identifiers

/*!
 * Compatibility
 */

#ifndef wxCLOSE_BOX
#define wxCLOSE_BOX 0x1000
#endif
#ifndef wxFIXED_MINSIZE
#define wxFIXED_MINSIZE 0
#endif

/*!
 * PawnOutput class declaration
 */

class PawnOutput: public wxDialog
{    
    DECLARE_DYNAMIC_CLASS( PawnOutput )
    DECLARE_EVENT_TABLE()

public:
    /// Constructors
    PawnOutput( );
    PawnOutput( wxWindow* parent, wxWindowID id = SYMBOL_PAWNOUTPUT_IDNAME, const wxString& caption = SYMBOL_PAWNOUTPUT_TITLE, const wxPoint& pos = SYMBOL_PAWNOUTPUT_POSITION, const wxSize& size = SYMBOL_PAWNOUTPUT_SIZE, long style = SYMBOL_PAWNOUTPUT_STYLE );

    /// Creation
    bool Create( wxWindow* parent, wxWindowID id = SYMBOL_PAWNOUTPUT_IDNAME, const wxString& caption = SYMBOL_PAWNOUTPUT_TITLE, const wxPoint& pos = SYMBOL_PAWNOUTPUT_POSITION, const wxSize& size = SYMBOL_PAWNOUTPUT_SIZE, long style = SYMBOL_PAWNOUTPUT_STYLE );

    /// Creates the controls and sizers
    void CreateControls();

////@begin PawnOutput event handler declarations

    /// wxEVT_CLOSE_WINDOW event handler for ID_DIALOG
    void OnCloseWindow( wxCloseEvent& event );

////@end PawnOutput event handler declarations

////@begin PawnOutput member function declarations

    /// Retrieves bitmap resources
    wxBitmap GetBitmapResource( const wxString& name );

    /// Retrieves icon resources
    wxIcon GetIconResource( const wxString& name );
////@end PawnOutput member function declarations

    /// Should we show tooltips?
    static bool ShowToolTips();

////@begin PawnOutput member variables
    wxTextCtrl* mpOutput;
////@end PawnOutput member variables

    void Output(const wxString &output);
};

#endif
    // _PAWNOUTPUT_H_
