/******************************************************************
  
  Module:  minimap.h
  
  Author: Sean Craig
  
  Description: A system for the artists to specify which esf to load for a
               level's minimap and calibration info for the map. 
  
  Copyright 2006 Sony Online Entertainment.  All rights reserved.
  
*******************************************************************/

#ifndef __MINIMAP_H__
#define __MINIMAP_H__

#include "SyString.h"
#include "SyVect2.h"

class cMinimap
{
public:
  cMinimap();
  ~cMinimap();

public:
  SyString  mTextureName;
  SyVect2   mWorldPoint1;
  SyVect2   mWorldPoint2;
  SyVect2   mMapPoint1;
  SyVect2   mMapPoint2;
};

#endif // __MINIMAP_H__
